BigWorld-Powered World of Tanks 7.2 Patch: Italy, Americana & New Tanks

Friday, February 3rd, 2012, posted by bigworld

NY Post Interviews Curt Schilling on Amalur

Thursday, February 2nd, 2012, posted by bigworld

from the Amalur desk

With 38 Studios’ Kingdoms of Amalur: Reckoning on the verge of release, we’re seeing quite a bit more chatter on the interwebs. The NY Post  interviewed Curt Schilling, 38 Studios founder and baseball legend, about his upcoming action RPG. He seems to think it’s the cat’s pajamas, and we’re inclined to agree. We’re even more excited about the MMO followup, Copernicus, that’s being built on BigWorld Technology, and is being headed by the same all-star team that developed Reckoning.

“I’ve always been a gamer, literally my entire life, for as long as I can remember,” Schilling said. “The first true game I ever played was Wizardry. It came out in 1980 for Apple and was the first 2D non-text based game I have ever played. It was the most influential thing I have ever done and the greatest thing I’ve ever played.”

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Gamespot Interviews R.A. Salvatore on Copernicus

Tuesday, January 31st, 2012, posted by Matt

from the Amalur desk

Gamespot just released a great interview with the author behind upcoming Kingdoms of Amalur: Reckoning and its followup Copernicus MMO, R.A. Salvatore.

Due out in North America on February 7, Kingdoms of Amalur: Reckoning began life at 38 Studios as a massively multiplayer online game code-named “Copernicus” but was later reimagined as a single-player fantasy RPG following the acquisition of THQ’s Big Huge Games after THQ announced its intention to close the outfit in March 2009. Having acquired both Big Huge Games and the unnamed RPG IP it had been working on, 38 Studios officially revealed Amalur in July 2010 as an open-world fantasy action RPG conceived from the ideas and talents of both development teams.

“All of a sudden we had to come to terms with the fact that the MMO we had been building for so long would make its debut as an RPG, and I remember saying, ‘Wait a minute, we’ve spent three years building this world,’” Salvatore says. “When I write, I’m used to having control over everything, from the prologue of the book right up until the end. But when you’re working on something this massive, you need to share the love. Letting go and trusting the teams of writers I had working for me and beside me was very hard to do. My instinct was to say, ‘No it’s mine! You can’t have it!’ But it really isn’t mine. The whole point of doing something like this is creating something that people can buy into.”

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Watch Us Play: Kingdoms of Amalur: Reckoning

Friday, January 27th, 2012, posted by Matt

from the web redemption desk

Joey Davidson & Erik Norris run a weekly web show called “Watch Us Play…” where they play through a game and provide commentary.

Being pretty entertaining guys, their playthrough of 38 Studios’ demo for their upcoming Kingdoms of Amalur: Reckoning (prologue to the BigWorld-powered Copernicus MMO, no release date) is worth a watch.

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An Amalur/Copernicus Primer

Wednesday, January 25th, 2012, posted by Matt

from the Amalur desk

38 Studios just released the demo for Kingdoms of Amalur: Reckoning.

The immensely fun 3rd person action RPG is on the verge of launch, and is meant to be a prologue to the Amalur MMO, codenamed Copernicus.

Copernicus is being built on BigWorld Technology.

38 Studios has just significantly augmented their Amalur website, which provides some vantage into the world of the Copernicus MMO, which is being developed by the team at 38 Studios/Big Huge Games, including industry icons like R.A. Salvatore and Todd McFarlane.

Read more about the Almain, Ljosalfar, Dokkalfar and Gnomes.

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World of Warplanes German Tech Tree & Trailer

Monday, January 23rd, 2012, posted by Matt

from the luftwaffe desk

Wargaming.net has unveiled the initial German Tech Tree for their upcoming BigWorld-powered title, World of Warplanes.

This follows their recent unveiling of the American Tech Tree & Trailer...

They’ve also released a shiny illustrative trailer to this effect

The branching tech tree, seen below, features classics like the Bf109 and the Me262 Jet.

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World of Tanks Meetup: New Orleans

Friday, January 20th, 2012, posted by Matt

from the communidad desk

Wargaming.net is rallying the legions of Louisiana-based World of Tanks players to meet in an as-of-yet-unspecified location in the big easy.

A member of the World of Tanks development team will make an appearance, give a talk, and answer questions from the players.

Read about it or contribute to the discussion here.

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