Archive for May, 2008

Firesky talks about integrating technology

Thursday, May 29th, 2008, posted by skg

from the If you build it They Will Come dept.

Gamasutra reports on Firesky’s Joe Ybarra’s read of MMO live deployment, and the escalation of process and cost in producing and then operating a major online property.

“Many video game companies try to reinvent the wheel every time,” Ybarra continued, noting that Firesky decided to go for “established tech” (in the form of Unreal Engine 3 and BigWorld Technology) and spend their time and money on creating content.

Firesky got Unreal and BigWorld to “talk to” each other last year, but Ybarra did note that it had more trouble getting the tools set up. Despite that, based on a belief in fast prototyping, they managed to get a combat system developed within six months in the pre-production process – an approach, Ybarra claimed, that minimizes risk and allows a focus on content.”

Stargate turns 65k

Friday, May 9th, 2008, posted by skg

from the Feed me I’m hungry dept.

Stargate Worlds, out of the desert in Mesa, Arizona, stumped up over 65,000 hopeful beta subscribers on their site in less than a day earlier this week. Not a bad showing at all, but this company has it’s marketing machine really in gear – they are really tooled up for their release, appearing all over the web.

Register here to join the charge. One-one-thousand, two-one thousand…

38 Studios Weighs in at Comic-con

Monday, May 5th, 2008, posted by skg

from the OMFG How did I miss that One dept.

With a few tantalizing glances at the possible outcome of Copernicus, the more secret than the name of God project at 38 Studios in Boston. Todd and Bob both pop in for a brief and frenzied reception. Masses of video – and gossip.

Way to go Ten Ton, again.

Rip your face off, TX2 style

Monday, May 5th, 2008, posted by skg

From the Gorgeous but still don’t understand it dept :
Here is a link to the hefty but beautiful new trailer from Netease to their upcoming release of Tianxia II, now scheduled for the 6th June 2008 to go open beta. Enjoy.