Archive for 2010

BigWorld goes social at GDC Online

Friday, October 1st, 2010, posted by skg

For Immediate Release

BigWorld Technology will soon be available in your favourite web browser. You will be able to run MMOs, virtual worlds and online persistent games in a Windows-PC based browser using BigWorld’s Web Player plug-in. The browser plug-in complements the existing full-screen PC client/server and server-only solutions for consoles and mobile devices. The company will be demonstrating the new technology at the upcoming GDC Online conference in Austin, Texas during October.

Chief Technology Officer of BigWorld, Simon Hayes, said that “The social and casual gaming markets present their own unique challenges – ideally you want to get the game content to the gamer in the quickest, hassle-free way and as cheaply as possible. The BigWorld Web Player brings the solid technology underlying numerous BigWorld Technology online games in the market today to a new arena – PC browsers, with a minimum of installation, security, or development overhead.”  The Web Player plug-in will support Internet Explorer, FireFox, Chrome and Safari.

BigWorld staff will be available for developer meetings and media interviews at GDC Online at the Austin Convention Centre, Texas, from October 5 – 8, 2010. Email appointments@bigworldtech.com to arrange an appointment.

About the BigWorld Technology Suite
Comprised of the BigWorld Server Software, Content Creation Pipeline, 3D Client Engine, Live Management Tools & Instrumentation, BigWorld Technology is the premier, complete, and proven massively multiplayer game development solution, providing all of the complex systems required to produce engaging, highly scalable next-generation MMOs and Virtual Worlds.

About BigWorld Pty Ltd
BigWorld Pty Ltd was formed in 2002 to commercialise years of intense R&D, which started in 1999 and continues to this day. With a direct local presence in the USA, China, Japan and Europe, BigWorld licenses its middleware platform to game studios and publishers around the world to build successful next generation MMOs and Virtual Worlds. For more information and links to currently released or in production titles, visit www.bigworldtech.com

BigWorld Website
www.bigworldtech.com

BigWorld Indie Website
indie.bigworldtech.com

BigWorld Blog
blog.bigworldtech.com

Media Contact: Casey Gregory
Email: caseyg@bigworldtech.com
Phone: +61 2 6162 5120

An Early “Valentine’s Day” Giveaway on World of Tanks!

Tuesday, September 28th, 2010, posted by Mike

from the I heart tanks dept.

Wargaming.net is giving away a free Valentine tank if you register for a beta key at Massively.com.

“This lovely Valentine tank will send your enemies’ hearts a-flutter with its dynamically balanced metal treads, sturdy metal armor, and amazing maneuverability. In all due seriousness, however, this tank is a real tank that was used in WWII during 1938 to 1940 by the Allies and Soviet army in a wide variety of war theaters. The Valentine was considered to be one of the best tanks of WWII, and it will serve you well in your online fights.”

Click HERE to get your very own Valentine courtesy of Wargaming.net and Massively.com!

38 STUDIOS ANNOUNCES PROVIDENCE, RI AS ITS NEW HEADQUARTERS LOCATION

Friday, September 24th, 2010, posted by skg

http://38studios.com/press-release/38-studios-announces-providence-ri-its-new-headquarters-location

Entertainment company selects office space in downtown Providence to contribute to the ongoing revitalization efforts in Downcity

Maynard, MA —

38 Studios announces it has executed a lease for an office building in downtown Providence and will relocate the company’s headquarters to One Empire Plaza. 38 Studios has chosen this unique location to initiate and create a Rhode Island video game cluster.

“The staff at 38 Studios is incredibly excited about our relocation to Providence and we expect to be the first of many relocating knowledge-economy companies that will take advantage of the opportunities Rhode Island provides,” said Jen MacLean, Chief Executive Officer of 38 Studios. “Providence has some of the best students in the nation, a vibrant arts community, and a dynamic urban environment with easy access to public transportation. We look forward to working closely with the Rhode Island Economic Development Corporation and local businesses in the months ahead to plan how our company’s growth can also benefit the state of Rhode Island.”

“I commend 38 Studios for quickly securing a location for the company’s new headquarters in Rhode Island,” said Governor Donald L. Carcieri.   “38 Studios presents Rhode Island with a tremendous economic development opportunity.  This investment creates 450 high-paying jobs, provides job opportunities for our college graduates in a fast growing industry, and will attract other interactive and entertainment companies to Rhode Island.  Located in the heart of the capital city and surrounded by our universities and strong arts community, I am confident that 38 Studios will serve as a touchstone for growth in the interactive entertainment and digital media industry.”

The Executive Director of the RIEDC, Keith Stokes, commented, “38 Studios’ announcement of their new headquarters location is a major milestone in the company’s relocation plans to create 450 high-wage, high-skilled jobs in Rhode Island.”

The new site, based in downtown Providence, is located Downcity in the arts and entertainment district, a central location that proved attractive to 38 Studios due to its vibrant mix of office buildings, restaurants and entertainment venues and its proximity to multiple universities rich with talent such as the University of Rhode Island, Johnson & Wales University, Brown University, and the Rhode Island School of Design (RISD).

Said Umberto Crenca, Artistic Director, AS220, “I am very excited about the commitment of 38 Studios to locate in downtown Providence. The clustering of creative and digital industries so close to internationally recognized schools such as RISD, Brown, JWU, and URI can be the trigger that propels Providence into its future. The city’s diversity, historic architecture and strong arts and culture have helped it to create a high quality of life that is attractive to creative types. Richard Florida’s predictions are coming to pass: Creative people are drawn to interesting, dynamic and diverse communities; creative industries are drawn to talent and a new economic model is born.”

One Empire Plaza is a six-story 104,000-square-foot building located diagonally across Empire Street from Trinity Repertory Company. The parcel contains a pedestrian plaza and is bordered by Empire, Washington and Walnut Streets, as well as the pedestrian portion of Westminster Street.

“The new location of 38 Studios will be a significant economic boost to downtown, the City and the State,” added Daniel Baudouin, Executive Director, The Providence Foundation.  “In addition to the high paying jobs and disposable income that 38 Studios will produce, their downtown location should result in the development of a strong, growing cluster of businesses in digital media and design, two potential targets of growth for downtown and the State.”

About 38 Studios
38 Studios, an entertainment and IP creation company founded in 2006 by Major League Baseball All-Star pitcher and avid gamer Curt Schilling, is developing an original fantasy IP driven by the creative and artistic visions of pop-culture icons R.A. Salvatore and Todd McFarlane. Entertainment products will include a massively immersive Online Entertainment Experience™ that transcends the traditional MMOG genre, novels, comics, toys, movies, TV and games. For more information, visit www.38studios.com.

BigWorld at GDC Online – Austin

Wednesday, September 22nd, 2010, posted by skg

from the Best in Texas dept.

GDC Online Austin

GDC Online Austin

For anyone who wants a hands-on or conversation with some of the development staff behind BigWorld, we will once again be at GDC Online at the Austin Convention Center, from October 4-8th 2010.  If you would like to set up a meeting you can reach us at appointments[@]bigworldtech.com or set up a meeting time directly, here. Many of our partners including Umbra, Scaleform and others will be there, as well as BigWorld licensees like 38 Studios and Wargaming.net participating.

We will be showcasing BigWorld 2.0 and the BigWorld Browser capability – launch and run a BigWorld-powered game in a Windows browser!

Keep it weird – see you in Austin!

BigWorld in a browser – see it at Gamescom

Friday, August 13th, 2010, posted by skg

from the Now in your Browser Dept.

PC users with even relatively modest gaming machines can now experience BigWorld in a web browser. Internet Explorer and Firefox users on PC can try this beta link to have a look at a small, 40MB minimum spec world. Support for other browsers is on the way, but keep in mind this is a *beta* demonstration. BigWorld staff will be at Cologne Gamescom next week – email to appointments(at)bigworldtech.com to line up a live demonstration.

World of Tanks Preview -

Friday, July 23rd, 2010, posted by skg

from the MMORPG Center dept.

“World of Tanks promises to be a team base MMO dedicated to armored warfare. As tank commander you will experience some of the most action packed tanks battle, while having the ability to buy and drive over 150 armored vehicles from Germany, America and Soviet Union plus some from the allies tanks (from Churchill up to Matilda, there are all there)

world-of-tanks-preview1s

As young promising tank commanders players begin their career within a light tank division. From there three subdivisions will be opened for future paths: Self Propelled Artillery (SPG), Tank Destroyers(TD), moving up to Medium Tanks or going for the big boys like Tiger/IS, Heavy Tanks.

Thanks to MMORPG Center.

New World of Tanks gameplay

Thursday, July 15th, 2010, posted by skg