BigWorld Showcases New Games Lineup at Gamescom 2011, Including World of Warplanes

BigWorld Pty Ltd is showing a new round of games and virtual worlds powered by its online game and MMO development technology, including’s World of Tanks and recently announced World of Warplanes (Video: )

Cologne, Germany – August 17, 2011

BigWorld Pty Ltd will be hosting a booth at Gamescom Cologne, the world’s largest trade and media platform in the games sector (Hall 4.2 Aisle J No. 017). The company will be showing the new and upcoming titles built with BigWorld Technology, their suite of online game and MMO development middleware tools. (Video: ). is powering two of their titles with BigWorld Technology: the award-winning runaway success World of Tanks, and recently announced World of Warplanes. CEO Victor Kislyi remarks “BigWorld technology has been a perfect fit for World Of Tanks, as our user base grows rapidly the technology is able to adapt and grow with our needs. We look forward to a long relationship with BigWorld on our current and future projects.”

BigWorld Technology is also powering Realm of the Titans, an isometric action RTS based on the immensely popular Warcraft III mod Defense of the Ancients (DotA). “Realm of the Titans’ gameplay has received many glowing reviews during Closed Beta from players and critics alike,” said Travis Hawk, associate producer at publisher Aeria Games. “The BigWorld engine was a big reason for this success.”

enVie Interactive has licensed BigWorld to build Virtual Island of Entertainment (VIE), a social virtual world focused on the female demographic. “BigWorld provides exceptional levels of high-end 3D graphic realism for a larger mass audience access, without sacrificing quality”, said Stacey Hirata, President of enVie Interactive. “BigWorld has been an amazing partner that we can grow with as they expand into the North American market.”

Other titles utilizing BigWorld Technology include GungHo’s Grandia Online, UserJoy’s Moego and Tian Xia II, developed by NetEase, the World of Warcraft and Starcraft II licensee for Asia. Curt Shilling’s 38 Studios is using BigWorld in the development of a stealth title currently called Copernicus.

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About BigWorld

BigWorld Pty Ltd was formed in 2002, and has offices in Australia, Europe, USA and China. BigWorld Technology provides developers of online games a competitive advantage by significantly reducing risk, cost and time to market. The BigWorld Technology Suite includes an extremely scalable and stable server, robust next-gen client, content creation tools, a library of 3rd party plugins, full support, and other accompanying tools. Multiple licensing options are available. More information at

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Matt Daly
Social Media Director

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