Archive for April, 2012

[Video] BigWorld-Powered World of Warplanes: Dev Diary 1

Thursday, April 19th, 2012, posted by Kris

from the Warplanes desk

Wargaming.net recently released the first Developer Diary video concerning their upcoming BigWorld-Powered MMO World of Warplanes.

In the video, they give an overview of what World of Warplanes is, the aircraft and nations involved, as well as the state of development.

Still in the Alpha testing stage, World of Warplanes is shaping up to be another hit from Wargaming.net.

The video in its entirety can be viewed below.

BigWorld Latin America Tour

Wednesday, April 18th, 2012, posted by Matt

latinamerica

from the tour desk

BigWorld will be doing a multi-stop tour of Latin America in May, and we want to meet local developers of online games.

BigWorld Technology is the game engine and toolset behind such online hits as World of Tanks, Realm of Titans and Kingdom Heroes. BigWorld is known globally for high concurrency online populations, highly scalable server tech and a world class 3D client.

This event is appropriate for anyone developing (or planning to develop) an online game, MMO or virtual world on PC, browser, console or mobile.

We invite you to come learn more about our technology, discuss online game development practices, and catch up with the local developer community. Food and drink will be provided.

Please sign up via Eventbrite…
BigWorld Brasil Meetup
: May 8, 2012
BigWorld Argentina Meetup: May 10, 2012
BigWorld Chile Meetup: May 15, 2012

We will discuss the scope of the BigWorld Technology Suite including references to development and world building tools, scripting, client/server performance and potential applications. We want to hear about your projects, so come bearing tablets and mobile devices.

We will also be continuing our video interview series of Latin American game developers on-site.

We look forward to meeting you. Please contact us directly to arrange studio visits, or if you have any questions.

Introducing Origins of Malu, Powered by BigWorld Indie

Tuesday, April 17th, 2012, posted by Kris

from the Maluain desk

Burning Dog Media has the following to say about their upcoming MMO Origins of Malu, now being developed on BigWorld’s indie license.

“We have licensed Bigworld Technologies for the development of Origins of Malu…we feel that it was the best choice for the direction of the game.”

Origins of Malu is a sandbox MMO unlike most of its predecessors. The game features no scripted boss fights, a single persistent changing world, no classes, an intuitive faction system, and even perma-death. This is a unique take on the MMO genre, breaking tradition in a big way.

The idea of perma-death itself is very intriguing. Malu will feature special areas where – if killed – your character is permanently gone. This adds a whole new layer to the game. Risking it all on a character with hundreds of hours logged would be hard to stomach, but with greater risk comes greater reward.

Origins of Malu looks to be a breath of fresh air for the MMO genre, and we’re happy to be behind it.

malu1

World of Tanks Anniversary Specials

Monday, April 16th, 2012, posted by Kris

from the Tanks desk

The folks at Wargaming.net are still celebrating the one year anniversary of BigWorld-Powered World of Tanks. To give back to the fans, they are offering specials on the following features.

5x experience for the first victory of the day on each of your tanks
15% discount on six-month and one-year premium account options
3-day premium for 250 (normally 650)
7-day premium for 650 (normally 1250)
50% discount on:
Standard: IS, KV-13, SU-8, PzKpfw V Panther, PzKpfw VI Tiger, Hummel
Premium: T-25, T14, Matilda, Valentine, Churchill
50% discount on 100% crew training
50% discount on crew retraining
50% discount on camouflage
50% discount on equipment
  • 5x experience for the first victory of the day on each of your tanks
  • 15% discount on six-month and one-year premium account options
  • 3-day premium for 250 gold (normally 650)
  • 7-day premium for 650 gold (normally 1250)
  • 50% discount on:
  • Standard: IS, KV-13, SU-8, PzKpfw V Panther, PzKpfw VI Tiger, Hummel
  • Premium: T-25, T14, Matilda, Valentine, Churchill
  • 50% discount on 100% crew training
  • 50% discount on crew retraining
  • 50% discount on camouflage

In addition to this, they are also offering a promo code to give players one free day of the premium content shown below.

  • 50% more experience per battle
  • 50% more crew experience per battle
  • 50% more credits earned in a battle
  • Opportunity to create a platoon of 3
  • Opportunity to create a tank company

These offers end tonight (April 16th) at midnight.

tanksbday

Happy Birthday World of Tanks!

Thursday, April 12th, 2012, posted by Kris

from the Tanks desk

This afternoon, BigWorld-Powered World of Tanks celebrated its one year anniversary. Here’s what Wargaming.net CEO Victor Kislyi had to say about the matter.

“Our growth over the last year has been nothing short of amazing. A year ago, no one in the company could possibly imagine that World of Tanks would have skyrocketed like this.”

We’ve been happy to follow World of Tanks through this success, and only wish them the best in their future. Below are a few statistics of the game since its first year of being live.

  • 24 million registered users
  • 350 million battles
  • 75 billion shots fired
  • 48 billion hits (27 billion misses)
  • 13 billion armored vehicles destroyed

Last January, World of Tanks broke the Guinness World Record for the Most Players Online Simultaneously on One MMO Server, with the number of players totaling 91,311. They’ve since then broken this record again many times, totaling upwards of 450,000 players concurrently online. Looks like it’s time for Guinness to update the books!

Here’s a video commemorating their first year of going live, complete with dubsteb and explosions.

Free-to-Play PC Gaming Leads PAX East

Thursday, April 12th, 2012, posted by Kris

from the PC Gaming desk

PC game development is coming back in full force, according to a Gamespy.com article.

In particular, they bring up how free-to-play MMOs specifically are a serious new commodity.

“Just a few years ago, free-to-play was associated with the sub-par social games found on Facebook. Today you can find a library of solid free games simply by clicking on a tab on Steam. As evidenced by PAX East, it’s not just a trend, it’s becoming the new standard.”

BigWorld-Powered World of Tanks is leading the pack in a new generation of free-to-play MMOs, containing more action and skill than traditional games of the genre. Gamespy touches on this new emergence in MMO gaming.

“In 2012, MMOs will become skill-based and action-oriented, while still giving us the massive worlds, customization, and loot we love…”

In 38 Studios’  hit Kingdoms of Amalur, they changed conventional RPG gameplay by adding in a robust and intense combat system. With their upcoming sequel to Amalur, BigWorld-Powered MMO Copernicus, we’re curious to see if they keep this action-oriented focus to gameplay, while also including the traditional features of MMOs we’ve come to love.

Read the Gamespy.com article in its entirety here.

[VIDEO] BigWorld GDC 2012: QB9 Argentina Talks Latin American Games Distribution, Mundo Gaturro

Thursday, April 12th, 2012, posted by Matt

from the Patagonian desk

Matt’s conversation at the BigWorld GDC booth with Hernán and Nicolas from QB9, the Argentinian online game developer behind the browser-based MMO Mundo Gaturro. They share their vision for the future of games distribution, support, and development in Argentina, and Latin America as a whole.