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	<title>BigWorld Tech News &#187; BigWorld</title>
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	<link>http://blog.bigworldtech.com/bwblog</link>
	<description>BigWorld MMOG and Virtual Worlds Technology in the news</description>
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		<title>Watch Us Play: Kingdoms of Amalur: Reckoning</title>
		<link>http://blog.bigworldtech.com/bwblog/2012/01/watch-us-play-kingdoms-of-amalur-reckoning/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2012/01/watch-us-play-kingdoms-of-amalur-reckoning/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 17:55:38 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[38 Studios]]></category>
		<category><![CDATA[amalur]]></category>
		<category><![CDATA[Curt Schilling]]></category>
		<category><![CDATA[watch us play]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=2061</guid>
		<description><![CDATA[from the web redemption desk
Joey Davidson &#38; Erik Norris run a weekly web show called &#8220;Watch Us Play&#8230;&#8221; where they play through a game and provide commentary.
Being pretty entertaining guys, their playthrough of 38 Studios&#8217; demo for their upcoming Kingdoms of Amalur: Reckoning (prologue to the BigWorld-powered Copernicus MMO, no release date) is worth a [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the web redemption desk</em></p>
<p>Joey Davidson &amp; Erik Norris run a weekly web show called &#8220;Watch Us Play&#8230;&#8221; where they play through a game and provide commentary.</p>
<p>Being pretty entertaining guys, <a href="http://www.craveonline.com/gaming/previews/181973-watch-us-play-kingdoms-of-amalur-reckoning">their playthrough</a> of 38 Studios&#8217; demo for their upcoming Kingdoms of Amalur: Reckoning (prologue to the BigWorld-powered Copernicus MMO, no release date) is worth a watch.</p>
<p><img class="alignnone size-full wp-image-2062" title="amalurme2" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2012/01/amalurme21.jpg" alt="amalurme2" width="523" height="294" /></p>
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		<item>
		<title>Amalur Demo Grants Mass Effect 3 Armor, Vice Versa</title>
		<link>http://blog.bigworldtech.com/bwblog/2012/01/amalur-demo-grants-mass-effect-3-armor-vice-versa/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2012/01/amalur-demo-grants-mass-effect-3-armor-vice-versa/#comments</comments>
		<pubDate>Fri, 13 Jan 2012 18:28:04 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[38 Studios]]></category>
		<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[38]]></category>
		<category><![CDATA[Copernicus]]></category>
		<category><![CDATA[mass effect 3]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=2035</guid>
		<description><![CDATA[from the cooperative desk
EA has brought two of its studios together to cross-promote their anticipated action RPG&#8217;s.
If you download and play through the 45 minute demo of Kingdoms of Amalur: Reckoning on Jan. 17th, you&#8217;ll unlock a set of Mass Effect-style armor for your full-game purchase. The same works, vice versa, if you play and [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the cooperative desk</em></p>
<p>EA has brought two of its studios together to cross-promote their anticipated action RPG&#8217;s.</p>
<p>If you download and play through the 45 minute demo of <a href="http://reckoning.amalur.com/en/ag">Kingdoms of Amalur: Reckoning</a> on Jan. 17th, you&#8217;ll unlock a set of Mass Effect-style armor for your full-game purchase. The same works, vice versa, if you play and complete the <a href="http://masseffect.bioware.com/agegate/?url=%2F">Mass Effect 3</a> demo.</p>
<p>38 Studios is building its <em>Amalur</em> followup, an MMO stealth-titled <a href="http://indie.bigworldtech.com/copernicus">Copernicus</a>, on BigWorld Technology.</p>
<p><strong>Amalur Armor in ME3</strong></p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2012/01/amalurme.jpg"><img class="alignnone size-full wp-image-2036" title="amalurme" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2012/01/amalurme.jpg" alt="amalurme" width="522" height="293" /></a>4</p>
<p><strong>ME3 Armor in Amalur</strong></p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2012/01/amalurme2.jpg"><img class="alignnone size-full wp-image-2037" title="amalurme2" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2012/01/amalurme2.jpg" alt="amalurme2" width="525" height="295" /></a></p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Happy New Year!</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/12/happy-new-year/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/12/happy-new-year/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 00:00:06 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[new years]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=2003</guid>
		<description><![CDATA[from the auld lang syne desk
2011 has been a landmark year for BigWorld. Our team has expanded, we&#8217;ve made some major improvements to our product, and we&#8217;ve seen our clients leverage our technology to do some amazing things. We hope yours was as fruitful as ours, and we wish you an excellent 2012.
So, from all [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the auld lang syne desk</em></p>
<p>2011 has been a landmark year for BigWorld. Our team has expanded, we&#8217;ve made some major improvements to our product, and we&#8217;ve seen our clients leverage our technology to do some amazing things. We hope yours was as fruitful as ours, and we wish you an excellent 2012.</p>
<p>So, from all the BigWorld cells scattered across the globe, we wish you a happy new year.</p>
<p><img class="alignnone size-full wp-image-2010" title="Sydney" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/12/fireworks2_0000s_0000_Layer-5.jpg" alt="fireworks2_0000s_0000_Layer 5" width="524" height="347" /></p>
<p><img class="alignnone size-full wp-image-2011" title="Austin" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/12/fireworks2_0000s_0001_Layer-4.jpg" alt="fireworks2_0000s_0001_Layer 4" width="524" height="347" /></p>
<p><img class="alignnone size-full wp-image-2012" title="Moscow" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/12/fireworks2_0000s_0002_Layer-3.jpg" alt="fireworks2_0000s_0002_Layer 3" width="524" height="348" /></p>
<p><img class="alignnone size-full wp-image-2013" title="Shanghai" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/12/fireworks2_0000s_0003_Layer-2.jpg" alt="fireworks2_0000s_0003_Layer 2" width="524" height="348" /></p>
<p><img class="alignnone size-full wp-image-2014" title="Seoul" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/12/fireworks2_0000s_0004_Layer-1.jpg" alt="fireworks2_0000s_0004_Layer 1" width="524" height="348" /></p>
<p><img class="alignnone size-full wp-image-2015" title="Canberra" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/12/fireworks2_0000s_0005_Layer-0.jpg" alt="fireworks2_0000s_0005_Layer 0" width="524" height="347" /></p>
]]></content:encoded>
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		<title>BigWorld: Best Game Company Ever</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/12/bigworld-best-game-company-ever/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/12/bigworld-best-game-company-ever/#comments</comments>
		<pubDate>Fri, 30 Dec 2011 16:00:51 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1995</guid>
		<description><![CDATA[Adam Maxwell, Lead Technical Artist at BigWorld, talks about the Australian company&#8217;s utopian corporate culture, free of animosity, rivalry, ego and bloodshed&#8230;. and full of Street Fighter.

]]></description>
			<content:encoded><![CDATA[<p>Adam Maxwell, Lead Technical Artist at BigWorld, talks about the Australian company&#8217;s utopian corporate culture, free of animosity, rivalry, ego and bloodshed&#8230;. and full of Street Fighter.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="296" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/OM0KHs0-Lhw?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="296" src="http://www.youtube.com/v/OM0KHs0-Lhw?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Develop Mag Launches iPad App With BigWorld</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/11/develop-mag-launches-ipad-app-with-bigworld/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/11/develop-mag-launches-ipad-app-with-bigworld/#comments</comments>
		<pubDate>Tue, 22 Nov 2011 22:51:07 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[develop mag]]></category>
		<category><![CDATA[sponsor]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1874</guid>
		<description><![CDATA[from the bow christening desk
Our friends at Develop Magazine have put their iPad app up on Apple&#8217;s Newsstand Service, and BigWorld is sponsoring its launch.
The app provides access monthly to each issue of the game-dev-focused publication.
As well as offering access to a wealth of video content, the Develop iPad app also includes outbound links throughout [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the bow christening desk</em></p>
<p>Our friends at Develop Magazine have put their <a href="http://itunes.apple.com/gb/app/develop-magazine/id468648769?mt=8">iPad app</a> up on Apple&#8217;s Newsstand Service, and BigWorld is sponsoring its launch.</p>
<p>The app provides access monthly to each issue of the game-dev-focused publication.</p>
<blockquote><p>As well as offering access to a wealth of video content, the Develop iPad app also includes outbound links throughout each issue, caters for searching every edition, includes a comprehensive contents and navigation tools, and provides a number of social sharing options.</p></blockquote>
<p>BigWorld is also proudly sponsoring Develop&#8217;s online digital edition, <a href="http://www.develop-online.net/digital-edition">available here</a>.</p>
<p><img class="alignnone size-large wp-image-1875" title="develop_ipad_mockup" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/11/develop_ipad_mockup-1024x772.jpg" alt="develop_ipad_mockup" width="524" height="394" /></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/11/develop-mag-launches-ipad-app-with-bigworld/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>BigWorld Technology GDC Online 2011: Virtual World Interview with enVie Interactive</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-virtual-world-interview-with-envie-interactive/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-virtual-world-interview-with-envie-interactive/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 15:00:24 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[VIE]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1757</guid>
		<description><![CDATA[from the conference desk
Matt interviews Tiffany Nelson, producer at enVie Interactive, regarding BigWorld-powered VIE: Virtual Island of Entertainment, as well as the evolution of virtual worlds over the past decade.
BigWorld Booth, GDC Online 2011, Austin TX

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.gdconline.com">conference</a> desk</em></p>
<p>Matt interviews Tiffany Nelson, producer at enVie Interactive, regarding BigWorld-powered <a href="http://www.viethegame.com">VIE: Virtual Island of Entertainment</a>, as well as the evolution of virtual worlds over the past decade.</p>
<p>BigWorld Booth, GDC Online 2011, Austin TX</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ySP0CyfoO7o?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="295" src="http://www.youtube.com/v/ySP0CyfoO7o?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld Technology GDC Online 2011: Interview with Bitraider</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-bitraider/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-bitraider/#comments</comments>
		<pubDate>Sun, 23 Oct 2011 15:00:50 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[bitraider]]></category>
		<category><![CDATA[cloud gaming]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[jay moore]]></category>
		<category><![CDATA[royal o'brien]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1754</guid>
		<description><![CDATA[from the conference desk
Matt interviews Jay Moore, president of Bitraider Technology, a cloud game asset streaming solution that is currently integrated into a BigWorld-powered title: VIE (Virtual Island of Entertainment)
BigWorld Booth, GDC Online 2011, Austin TX

]]></description>
			<content:encoded><![CDATA[<p><em>from the conference desk</em></p>
<p>Matt interviews Jay Moore, president of <a href="http://www.bitraider.com">Bitraider Technology</a>, a cloud game asset streaming solution that is currently integrated into a BigWorld-powered title: <a href="http://www.viethegame.com">VIE (Virtual Island of Entertainment)</a></p>
<p>BigWorld Booth, GDC Online 2011, Austin TX</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/yZxO4nAulIQ?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="295" src="http://www.youtube.com/v/yZxO4nAulIQ?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld Technology GDC Online 2011: Interview with Umbra Software</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-umbra-software/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-umbra-software/#comments</comments>
		<pubDate>Sat, 22 Oct 2011 15:00:52 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[thomas puha]]></category>
		<category><![CDATA[Umbra]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1750</guid>
		<description><![CDATA[from the conference desk
Matt interviews Thomas Puha, Chief Visual Optimizer at Umbra Software. Umbra is an occlusion culling optimization software that keeps unseen geometry in a 3D space from being unnecessarily rendered. It is one of the directly-integrated 3rd party plugins in the BigWorld technology suite.
BigWorld Booth, GDC Online 2011, Austin TX

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.gdconline.com">conference</a> desk</em></p>
<p>Matt interviews Thomas Puha, Chief Visual Optimizer at <a href="http://www.umbrasoftware.com">Umbra Software</a>. Umbra is an occlusion culling optimization software that keeps unseen geometry in a 3D space from being unnecessarily rendered. It is one of the directly-integrated 3rd party plugins in the BigWorld technology suite.</p>
<p>BigWorld Booth, GDC Online 2011, Austin TX</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="296" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Gmlhn8Uanno?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="296" src="http://www.youtube.com/v/Gmlhn8Uanno?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld Technology GDC Online 2011 Afterparty w/ Playfast and Frogster, World of Tanks Award</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-afterparty-w-playfast-and-frogster-world-of-tanks-award/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-afterparty-w-playfast-and-frogster-world-of-tanks-award/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 15:00:37 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[after party]]></category>
		<category><![CDATA[frogster]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[playfast]]></category>
		<category><![CDATA[wargaming trophy]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1740</guid>
		<description><![CDATA[from the conference desk
Afterparty at TAD (The Art Department), where we sprung a surprise trophy on Victor Kislyi and Wargaming.net, for excellence in record-setting and game development on BigWorld-powered World of Tanks (and upcoming World of Warplanes, World of Battleships). Note: 37MM 1942 Stuart tank shell is the real deal  

]]></description>
			<content:encoded><![CDATA[<p><em>from the conference desk</em></p>
<p>Afterparty at TAD (The Art Department), where we sprung a surprise trophy on Victor Kislyi and Wargaming.net, for excellence in record-setting and game development on BigWorld-powered <a href="http://www.worldoftanks.com">World of Tanks </a>(and upcoming <a href="http://www.worldofwarplanes.com">World of Warplanes</a>, <a href="http://www.worldofbattleships.com">World of Battleships</a>). Note: 37MM 1942 Stuart tank shell is the real deal <img src='http://blog.bigworldtech.com/bwblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="522" height="294" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/jSWEq-KUmzE?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="522" height="294" src="http://www.youtube.com/v/jSWEq-KUmzE?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
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		<title>GDC Online Interview: BigWorld 3.0 Upcoming Features</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/rpg-fanatic-interview/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/rpg-fanatic-interview/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 15:00:37 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[carey]]></category>
		<category><![CDATA[gdc online 2011]]></category>
		<category><![CDATA[rpg fanatic]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1735</guid>
		<description><![CDATA[from the interview desk
Carey from Original Gamer and RPG Fanatic took some time out to interview Adam, our lead technical artist, on some of the client and server enhancements coming to BigWorld 3.0.

]]></description>
			<content:encoded><![CDATA[<p><em>from the interview desk</em></p>
<p>Carey from <a href="http://original-gamer.com/">Original Gamer</a> and RPG Fanatic took some time out to interview Adam, our lead technical artist, on some of the client and server enhancements coming to BigWorld 3.0.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="522" height="294" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/BiWuJ08yvS8?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="522" height="294" src="http://www.youtube.com/v/BiWuJ08yvS8?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>GDC Online 2011: New 3D Virtual World VIE™: Virtual Island of Entertainment™ Integrates BitRaider Streaming Solution on BigWorld Technology</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/gdc-online-2011-new-3d-virtual-world-vie%e2%84%a2-virtual-island-of-entertainment%e2%84%a2-integrates-bitraider-streaming-solution-on-bigworld-technology/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/gdc-online-2011-new-3d-virtual-world-vie%e2%84%a2-virtual-island-of-entertainment%e2%84%a2-integrates-bitraider-streaming-solution-on-bigworld-technology/#comments</comments>
		<pubDate>Thu, 06 Oct 2011 15:00:08 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[VIE]]></category>
		<category><![CDATA[bitraider]]></category>
		<category><![CDATA[Envie]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[Press Release]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1721</guid>
		<description><![CDATA[enVie Interactive™, LLC integrates BigWorld middleware and BitRaider streaming technology to bolster the quality and accessibility of their new virtual world, VIE: Virtual Island of Entertainment
Austin, Texas – October 6, 2011
BigWorld Pty Ltd, enVie Interactive™, LLC, and BitRaider come together in Austin for this year’s GDC Online to discuss the successful integration of their three [...]]]></description>
			<content:encoded><![CDATA[<p><strong>enVie Interactive™, LLC integrates BigWorld middleware and BitRaider streaming technology to bolster the quality and accessibility of their new virtual world, VIE: Virtual Island of Entertainment</strong></p>
<p><strong>Austin, Texas – October 6, 2011</strong></p>
<p>BigWorld Pty Ltd, enVie Interactive™, LLC, and BitRaider come together in Austin for this year’s GDC Online to discuss the successful integration of their three properties.</p>
<p><em>VIE™: Virtual Island of Entertainment™</em> is a 3D virtual world with social game elements developed by enVie Interactive. The studio has licensed both BitRaider and BigWorld technologies to help facilitate <em>VIE’s</em> development process. BigWorld provides the end-to-end game development middleware technology and support that has allowed enVie Interactive to focus their efforts on the actual design of their virtual world without needing to dedicate resources to internal tools development.</p>
<p>“We’ve been happy to see how enVie Interactive has leveraged our tools, client and server technology to create their rich 3D world, and are thrilled to see BitRaider’s streaming solution actively making the experience even more frictionless and enjoyable for their users,” says John De Margheriti, CEO of BigWorld.</p>
<p>BitRaider equips <em>VIE</em> with cloud-based asset streaming, allowing users to progressively download the virtual world’s assets as they play, instead of downloading one large package installer. Other BitRaider features include progressive patching during gameplay and character movement prediction about twenty times per second to ensure the game world quickly streams from the cloud to the end user.</p>
<p>&#8220;<em>VIE</em> has been an excellent showcase for BitRaider streaming technology,&#8221; said Royal O&#8217;Brien, CEO of BitRaider. &#8220;The very smooth launch where <em>VIE</em> starts playing in minutes and patches while it’s played is a great testament to an excellent partnership.&#8221;<em></em></p>
<p>enVie Interactive’s adoption of these two technologies has enhanced the quality of experience for guests on <em>VIE</em> and has broadened appeal by increasing the speed at which guests can enter the world.</p>
<p>“By integrating BigWorld Technology, we are able to make <em>VIE</em> the most visually immersive 3D virtual world experience,” said Stacey Hirata, President of enVie Interactive. “BitRaider has helped us accelerate the delivery of this experience to our guests and we’re thrilled by the results from these amazing partnerships.”</p>
<p align="center"># # #</p>
<p><strong>About BigWorld</strong></p>
<p>BigWorld Pty Ltd was formed in 2002, and has offices in Australia, Europe, USA and China. BigWorld Technology provides developers of online games a competitive advantage by significantly reducing risk, cost and time to market. The BigWorld Technology Suite includes a highly scalable and stable server, robust next-gen client, content creation tools, a library of 3<sup>rd</sup> party plugins, full support, and other accompanying tools. Multiple licensing options are available. More information at <a href="http://www.bigworldtech.com/">www.bigworldtech.com</a></p>
<p align="center"># # #</p>
<p><strong>About BitRaider</strong></p>
<p>BitRaider MMO, LLC. is a Baton Rouge, Louisiana company that licenses a disruptive game streaming technology to publishers who want to provide a superior player experience faster, more easily and without the pain of current download and patching methods. More information at <a href="http://www.bitraider.com/">www.bitraider.com/</a></p>
<p align="center"># # #</p>
<p><strong>About enVie™ Interactive LLC<br />
</strong><strong><br />
</strong>Based in Sunnyvale, California, enVie Interactive LLC is a ground-breaking developer, publisher and distributor of interactive entertainment. Players can sign up for enVie&#8217;s flagship product, VIE: Virtual Island of Entertainment at <a href="http://www.viethegame.com/">www.viethegame.com</a>, join us on Facebook at <a href="http://www.facebook.com/viethegame">www.facebook.com/viethegame</a> or follow us on Twitter @viethegame to receive additional information.</p>
<p align="center"># # #</p>
<p><strong>Contact<br />
</strong>Matt Daly<br />
Social Media Director<br />
BigWorld Pty Ltd<br />
<a href="mailto:mdaly@bigworldtech.com">mdaly@bigworldtech.com</a><br />
+13133554347</p>
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		<title>GDC Online 2011: T-Minus One Week &amp; Counting</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/gdc-online-2011-t-minus-one-week-counting/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/gdc-online-2011-t-minus-one-week-counting/#comments</comments>
		<pubDate>Tue, 04 Oct 2011 15:00:09 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[booth]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1717</guid>
		<description><![CDATA[from the anticipation desk
GDC Online 2011 is this Monday. We&#8217;ll be keeping you updated from the field as thousands of game developers descend upon downtown Austin, and upon BigWorld&#8217;s booth.
A number of our partners and licensees will be on-site, BigWorld festivities have been arranged (speak with us in person), we have new features to demonstrate, [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.youtube.com/watch?v=eF6GrXotI5E">anticipation</a> desk</em></p>
<p><a href="http://www.gdconline.com">GDC Online 2011</a> is this Monday. We&#8217;ll be keeping you updated from the field as thousands of game developers descend upon downtown Austin, and upon BigWorld&#8217;s booth.</p>
<p>A number of our partners and licensees will be on-site, BigWorld festivities have been arranged (speak with us in person), we have new features to demonstrate, and World of Tanks has been nominated for a &#8220;best online tech&#8221; award.</p>
<p>Come visit <a href="http://www.bigworldtech.com/news/events.php">booth #203</a>, where a mixture of our Austin and Australia team will be congregating. We&#8217;ll be conducting interviews, chatting, and demonstrating the newest developments in <a href="http://www.bigworldtech.com">BigWorld Technology</a>.</p>
<p><a href="mailto:appointments@bigworldtech.com">Email us</a> for a meeting.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="525" height="296" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/eF6GrXotI5E?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="525" height="296" src="http://www.youtube.com/v/eF6GrXotI5E?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Trailer: Virtual Island of Entertainment</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/08/trailer-virtual-island-of-entertainment/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/08/trailer-virtual-island-of-entertainment/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 15:00:40 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Envie]]></category>
		<category><![CDATA[VIE]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1529</guid>
		<description><![CDATA[from the VIE desk
Here we have a trailer for Virtual Island of Entertainment (VIE), a new virtual world being built on BigWorld Technology by enVie Interactive LLC.
VIE is currently in open beta.

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.viethegame.com">VIE</a> desk</em></p>
<p>Here we have a trailer for <a href="http://www.viethegame.com">Virtual Island of Entertainment (VIE)</a>, a new virtual world being built on <a href="http://indie.bigworldtech.com">BigWorld Technology</a> by enVie Interactive LLC.</p>
<p>VIE is currently in <a href="http://www.viethegame.com">open beta</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="524" height="327" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/mhiTrL11_EI?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="524" height="327" src="http://www.youtube.com/v/mhiTrL11_EI?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>BigWorld 3.0 Preview: Dynamic Split Shadows</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/07/bigworld-3-0-preview-dynamic-split-shadows/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/07/bigworld-3-0-preview-dynamic-split-shadows/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 15:00:19 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[bigworld 3.0]]></category>
		<category><![CDATA[split shadows]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1391</guid>
		<description><![CDATA[from the r&#38;d dept.
A quick demonstration of a new features coming to BigWorld 3.0&#8230; Realtime Shadows &#38; Dynamic Time of Day

]]></description>
			<content:encoded><![CDATA[<p><em>from the r&amp;d dept.</em></p>
<p>A quick demonstration of a new features coming to BigWorld 3.0&#8230; Realtime Shadows &amp; Dynamic Time of Day</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="327" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/E7PNIygkQ6A?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="327" src="http://www.youtube.com/v/E7PNIygkQ6A?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>BigWorld conference run: July &amp; August</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/07/bigworld-conference-run-july-august/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/07/bigworld-conference-run-july-august/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 15:00:22 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1356</guid>
		<description><![CDATA[from the events dept.
We&#8217;ll be attending the following conferences over the coming couple months, some with booth presence, some on foot&#8230;
See our events page for full details and/or ping ping us to arrange a meeting!



]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://bigworldtech.com/news/events.php">events</a> dept.</em></p>
<p>We&#8217;ll be attending the following conferences over the coming couple months, some with booth presence, some on foot&#8230;</p>
<p>See our <a href="http://bigworldtech.com/news/events.php" target="_blank">events page</a> for full details and/or ping <a href="mailto:appointments@bigworldtech.com">ping us</a> to arrange a meeting!</p>
<p><a href="http://bigworldtech.com/news/en.chinajoy.net"><img class="alignleft size-full wp-image-1357" title="logo_chinajoy_2011" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/07/logo_chinajoy_2011.jpg" alt="logo_chinajoy_2011" width="243" height="240" /></a></p>
<p><a href="http://www.developconference.com/page.cfm"><img class="alignleft size-full wp-image-1358" title="logo_develop_brighton_2011" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/07/logo_develop_brighton_2011.jpg" alt="logo_develop_brighton_2011" width="224" height="126" /></a></p>
<p><a href="http://www.gamescom-cologne.com/"><img class="alignleft size-full wp-image-1359" title="logo_gamescom_2011" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/07/logo_gamescom_2011.jpg" alt="logo_gamescom_2011" width="202" height="72" /></a></p>
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		<title>The U.S. will now destroy all of your tanks!</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/06/the-u-s-will-now-destroy-all-of-your-tanks/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/06/the-u-s-will-now-destroy-all-of-your-tanks/#comments</comments>
		<pubDate>Thu, 30 Jun 2011 08:18:04 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[World of Tanks]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[Wargaming.net]]></category>
		<category><![CDATA[wot]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1343</guid>
		<description><![CDATA[from the shock and awe dept.
Wargaming.net has released patch 0.6.5 for its flagship game, World of Tanks.
Among the big changes is an entire U.S. Tank Destroyer line from tiers 1 through 9, two new maps and the introduction of the top-tier M46 Patton main battle tank.

]]></description>
			<content:encoded><![CDATA[<p>from the <a href="http://en.wikipedia.org/wiki/T-28_Super_Heavy_Tank"><em>shock and awe</em></a> dept.</p>
<p><a href="http://www.wargaming.net">Wargaming.net</a> has released patch 0.6.5 for its flagship game, <a href="http://game.worldoftanks.com/">World of Tanks</a>.</p>
<p>Among the big changes is an entire U.S. Tank Destroyer line from tiers 1 through 9, two new maps and the introduction of the top-tier M46 Patton main battle tank.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/4aKEop8R1GM&amp;feature" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/4aKEop8R1GM&amp;feature"></embed></object></p>
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		<title>100K Users on BigWorld Server: Not &#8220;If,&#8221; But &#8220;Why?&#8221;</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/06/100k-users-on-bigworld-server-not-if-but-why/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/06/100k-users-on-bigworld-server-not-if-but-why/#comments</comments>
		<pubDate>Fri, 03 Jun 2011 16:15:29 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[IBM]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cell apps]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[scaling]]></category>
		<category><![CDATA[server]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1232</guid>
		<description><![CDATA[from the scalability dept.
Lots of discussion popping up these days regarding massive server scaling, cloud computing, and the future of truly massive gaming.
In 1999, BigWorld had 900 entities (realistic user server load) running around in the same space simultaneously. This was neat, but what we quickly came to realize was that we&#8217;d been asking ourselves [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://footyfinance.files.wordpress.com/2010/01/massive-dog1.jpg" target="_blank">scalability</a> dept.</em></p>
<p>Lots of discussion popping up these days regarding massive server scaling, cloud computing, and the future of truly <strong>massive</strong> gaming.</p>
<p>In 1999, <a href="http://www.bigworldtech.com">BigWorld</a> had <a href="http://vimeo.com/24618014" target="_blank">900 entities</a> (realistic user server load) running around in the same space simultaneously. This was neat, but what we quickly came to realize was that we&#8217;d been asking ourselves alot of &#8220;if&#8221; questions quite easily, but not much &#8220;why?&#8221; At that point it was clear that it would be incumbent on game designers to conceive of awesome <strong>practical use cases</strong> for having 1,000 people in the same game space simultaneously.</p>
<p>We thought about truly massive gaming, perhaps something like the huge melee battles of <a href="http://www.youtube.com/watch?v=_G4fn97Lyqg">Dynasty Warriors 2</a>, a model that has been adopted by BigWorld licensee Userjoy on their title <em><a href="http://www.youtube.com/watch?v=2pO0VdB2jAk" target="_blank">Kingdom Heroes</a>.</em> We thought about <a href="http://www.youtube.com/watch?v=ub9baqE9PS8" target="_blank">Tribes</a> as far as scale, but the server population never really crept up past 50 or so. It&#8217;s challenging to conceive of compelling game design at that scale.</p>
<p>Then, in 2005, large scale tests were carried out at the IBM Deep Computing facility in Poughkeepsie, NY. BigWorld successfully demonstrated the linear scalability of its load balancing technology by <a href="http://bgwld.co/jsJtr3">dynamically balancing 100,000 entities </a>across various cell apps on a single server. Obviously, there are other hardware/fabric issues involved in scaling a gamespace to this population, but we demonstrated that we could conceivably continue to add more and more users without predictable server load.</p>
<p>So, the &#8220;if&#8221; was proven long ago, but the &#8220;why&#8221; has yet to be really answered. What are some great game applications for a truly massive co-present gamespace?</p>
<p>Addtl. Reading&#8230;</p>
<ul>
<li><strong><a href="http://bgwld.co/​kuvhLj">BigWorld Server/IBM whitepaper detailing 100k user concurrency</a></strong></li>
<li><strong><a href="http://bgwld.co/​jsJtr3" target="_blank">IBM press release detailing 100k user concurrency on BigWorld Server</a></strong></li>
</ul>
<p><strong> </strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="418" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=24584103&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="523" height="418" src="http://vimeo.com/moogaloop.swf?clip_id=24584103&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<strong></strong></p>
<p><strong><br />
</strong></p>
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			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/06/100k-users-on-bigworld-server-not-if-but-why/feed/</wfw:commentRss>
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		<title>World of Tanks, Population 3,000,000</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/world-of-tanks-population-3000000/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/world-of-tanks-population-3000000/#comments</comments>
		<pubDate>Thu, 26 May 2011 10:08:39 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[World of Tanks]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[Wargaming.net]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1178</guid>
		<description><![CDATA[from the milestones dept.
Wargaming.net recently announced that World of Tanks has surpassed 3 million registered players!
2 million are now registered in Russia alone, while Europe and the US host over a million players and climbing fast. With the release last month in China, we&#8217;re certain that this is just the beginning of World of Tank&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>from the <a href="http://game.worldoftanks.com/news/general_news/new_milestone"><em>milestones</em></a> dept.</p>
<p><a href="http://www.wargaming.net">Wargaming.net</a> recently announced that <a href="http://game.worldoftanks.com">World of Tanks</a> has surpassed 3 million registered players!</p>
<p>2 million are now registered in Russia alone, while Europe and the US host over a million players and climbing fast. With the release last month in China, we&#8217;re certain that this is just the beginning of World of Tank&#8217;s meteoric rise.</p>
<p><em>&#8220;At the very beginning of development for World of Tanks, we were  assuming that the maximum number would be around 600,000 players  worldwide. Now, we have 2 million registrations in Russia alone, not to  mention the Western audience and its immense growth,” said Wargaming.net  CEO Victor Kislyi. “With the tremendous number we’ve reached in Russia  as well as the dynamics of community growth in Europe and North America,  we are looking forward to the many more milestones to come.&#8221;</em></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="524" height="320" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/TtTvVUGwqRM?version=3" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="524" height="320" src="http://www.youtube.com/v/TtTvVUGwqRM?version=3" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Cats</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-cats/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-cats/#comments</comments>
		<pubDate>Mon, 16 May 2011 11:00:38 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1017</guid>
		<description><![CDATA[from the kitty cat man dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; it&#8217;s on to the cat pet. It&#8217;s becoming increasingly clear, with each passing video, that the order of things in Moego tend toward: player joins/creates family, recruits various animal castles, which then release pets of the same animal type [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.youtube.com/watch?v=i-fUlOLkbvQ" target="_blank">kitty cat man</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> it&#8217;s on to the cat pet. It&#8217;s becoming increasingly clear, with each passing video, that the order of things in Moego tend toward: player joins/creates family, recruits various animal castles, which then release pets of the same animal type out of the gigantic building on their back. It looks like the animals <strong>and</strong> animal castles come out to fight&#8230; but, what we <strong>can </strong>say for sure is that this little guy carries a pipe and/or large ladle&#8230; which endears him to us greatly.</p>
<p>In Moego, once players have joined or created families, they are able to begin  recruiting and raising pets. These furry little cuties, whose titles  include &#8220;<a href="http://vimeo.com/22722431" target="_blank">crispy sheep</a>&#8221;  and &#8220;fancy raccoon,&#8221; act as your personal posse, laying down adorable  pain on your adversaries. Each pet is upgradable, and also has a unique  crafting and item upgrade ability, so progression through the game will  largely depend on your pet platoon.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="297" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22726652&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="297" src="http://vimeo.com/moogaloop.swf?clip_id=22726652&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: CRISPY SHEEP</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-crispy-sheep/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-crispy-sheep/#comments</comments>
		<pubDate>Sat, 14 May 2011 11:00:45 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1015</guid>
		<description><![CDATA[from the crispy sheep dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we&#8217;ll take a little-bo-peek (unavoidable, sorry) at another acquirable pet: CRISPY SHEEP. We&#8217;re still not entirely clear on the meaning behind this little buddy&#8217;s name, nor are we totally clear on the &#8220;100%&#8221; bib that he/she is born wearing, but [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://1.bp.blogspot.com/_Kl3Z12S-I-M/TUXrVPtO-qI/AAAAAAAAAA0/jI5gBX5wGiI/s1600/DSC09111.JPG" target="_blank">crispy sheep</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we&#8217;ll take a little-bo-peek (unavoidable, sorry) at another acquirable pet: <strong>CRISPY SHEEP</strong>. We&#8217;re still not entirely clear on the meaning behind this little buddy&#8217;s name, nor are we totally clear on the &#8220;100%&#8221; bib that he/she is born wearing, but we love it. The video below showcases pet upgrading pretty well.</p>
<p>In Moego, once players have joined or created families, they are able to begin  recruiting and raising pets. These furry little cuties, whose titles  include &#8220;<a href="http://vimeo.com/22722431" target="_blank">crispy sheep</a>&#8221;  and &#8220;fancy raccoon,&#8221; act as your personal posse, laying down adorable  pain on your adversaries. Each pet is upgradable, and also has a unique  crafting and item upgrade ability, so progression through the game will  largely depend on your pet platoon.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="297" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22722431&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="297" src="http://vimeo.com/moogaloop.swf?clip_id=22722431&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-crispy-sheep/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Swordsman &amp; Soulkeeper Classes</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-swordsman-soulkeeper-classes/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-swordsman-soulkeeper-classes/#comments</comments>
		<pubDate>Thu, 12 May 2011 11:00:24 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1012</guid>
		<description><![CDATA[from the animal castle dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; here&#8217;s a couple more character classes: The Swordsman, y El Soulkeeper. A note on aesthetics: we&#8217;ve enjoyed the contrast of simple, strong tones on world assets, which provide a nice, clean canvas upon which characters in increasingly complex and awesomely-designed [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://vimeo.com/22722442" target="_blank">animal castle</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> here&#8217;s a couple more character classes: <strong>The Swordsman</strong>, y <strong>El Soulkeeper</strong>. A note on aesthetics: we&#8217;ve enjoyed the contrast of simple, strong tones on world assets, which provide a nice, clean canvas upon which characters in increasingly complex and awesomely-designed garb can run around doing their thing. We think this video exemplifies this pretty well.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22722396&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22722396&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22727192&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22727192&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: a rabbit&#8230; as a pet</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-a-rabbit-as-a-pet/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-a-rabbit-as-a-pet/#comments</comments>
		<pubDate>Wed, 11 May 2011 11:00:32 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1009</guid>
		<description><![CDATA[from the rabite dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; another look shall be had the legions of animal pets that the player will acquire through the course of the game. This time, it&#8217;s a Rabbit. We&#8217;re extrapolating here that the now-infamous animal castles (building-sized animals with buildings on their backs) [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://farm3.static.flickr.com/2259/2219156700_74f5395e5c.jpg" target="_blank">rabite</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> another look shall be had the legions of animal pets that the player will acquire through the course of the game. This time, it&#8217;s a <strong>Rabbit</strong>. We&#8217;re extrapolating here that the now-infamous animal castles (building-sized animals with buildings on their backs) are the source of pets in Moego. This is depicted in the video below, wherein a gigantic rabbit animal castle basically poofs a new rabbit in front of the bowing player character.</p>
<p>In Moego, once players have joined or created families, they are able to begin  recruiting and raising pets. These furry little cuties, whose titles  include &#8220;<a href="http://vimeo.com/22722431" target="_blank">crispy sheep</a>&#8221;  and &#8220;fancy raccoon,&#8221; act as your personal posse, laying down adorable  pain on your adversaries. Each pet is upgradable, and also has a unique  crafting and item upgrade ability, so progression through the game will  largely depend on your pet platoon.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="297" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22726638&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="297" src="http://vimeo.com/moogaloop.swf?clip_id=22726638&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-a-rabbit-as-a-pet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Monk &amp; Priest Classes</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-monk-priest-classes/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-monk-priest-classes/#comments</comments>
		<pubDate>Mon, 09 May 2011 11:00:41 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1007</guid>
		<description><![CDATA[from the flying fist dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we&#8217;ll peek at two character classes: The Monk, and Le Priest . Comprising the more spiritual side of the character class array, these short video overviews demonstrate some of the unique abilities and tendencies that these two exhibit. Our particular [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://superiormartialarts.com/images19/ShaolinMonk%5B1%5D.jpg" target="_blank">flying fist</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we&#8217;ll peek at two character classes: <strong>The Monk, </strong>and <strong>Le Priest</strong><strong> </strong>. Comprising the more spiritual side of the character class array, these short video overviews demonstrate some of the unique abilities and tendencies that these two exhibit. Our particular favorite, visible below, is the massive flying fist of doom that the monk throws around with reckless abandon&#8230; or is it controlled abandon? Do or do not, there is no try.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22727200&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22727200&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22744983&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22744983&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Dog Pet</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-dog-pet/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-dog-pet/#comments</comments>
		<pubDate>Sat, 07 May 2011 11:00:43 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1005</guid>
		<description><![CDATA[from the ruh&#8217;-roh dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; it&#8217;s time for our first look at one of the key ingredients of the game&#8217;s unique hyperbolized world: PETS. In particular, you&#8217;ll find a video below featuring Dog&#8230; who is apparently a crack shot in a gentleman&#8217;s duel.
In Moego, once players [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://blogs.suburbanchicagonews.com/sportsbeacon/Scrappy%20Doo.jpg" target="_blank">ruh&#8217;-roh</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> it&#8217;s time for our first look at one of the key ingredients of the game&#8217;s unique hyperbolized world: PETS. In particular, you&#8217;ll find a video below featuring <strong>Dog</strong>&#8230; who is apparently a crack shot in a gentleman&#8217;s duel.</p>
<p>In Moego, once players have joined or created families, they are able to begin  recruiting and raising pets. These furry little cuties, whose titles  include &#8220;<a href="http://vimeo.com/22722431" target="_blank">crispy sheep</a>&#8221;  and &#8220;fancy raccoon,&#8221; act as your personal posse, laying down adorable  pain on your adversaries. Each pet is upgradable, and also has a unique  crafting and item upgrade ability, so progression through the game will  largely depend on your pet platoon.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="297" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22726638&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="297" src="http://vimeo.com/moogaloop.swf?clip_id=22726638&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Realm of the Titans Movie Dubbing Contest</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/realm-of-the-titans-movie-dubbing-contest/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/realm-of-the-titans-movie-dubbing-contest/#comments</comments>
		<pubDate>Fri, 06 May 2011 11:00:52 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Realm of the Titans]]></category>
		<category><![CDATA[aeria]]></category>
		<category><![CDATA[machinima]]></category>
		<category><![CDATA[realm of titans]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1046</guid>
		<description><![CDATA[from the talkies dept.
Aeria games, who runs BigWorld-powered Realm of the Titans, has begun a machinima overdubbing contest.
It&#8217;s an interesting approach toward user-generated-content. Download the original video here, sign up at the forums here if you don&#8217;t already have an account, and submit.

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://yourdailyfacts.com/wp-content/uploads/2010/05/charlie-chaplin.jpg" target="_blank">talkies</a> dept.</em></p>
<p>Aeria games, who runs BigWorld-powered Realm of the Titans, has begun a machinima overdubbing contest.</p>
<p>It&#8217;s an interesting approach toward user-generated-content. Download the original video <a href="http://www.gamefront.com/files/20246311/Realm+Contest+Video.avi" target="_blank">here</a>, sign up at the forums <a href="http://www.aeriagames.com/forums/en/viewtopic.php?t=1174696" target="_blank">here</a> if you don&#8217;t already have an account, and submit.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="321" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/RtUTB2CB0f4?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="526" height="321" src="http://www.youtube.com/v/RtUTB2CB0f4?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/05/realm-of-the-titans-movie-dubbing-contest/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Fishing &amp; Farming</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-fishing-farming/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-fishing-farming/#comments</comments>
		<pubDate>Thu, 05 May 2011 11:00:23 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1003</guid>
		<description><![CDATA[from the animal castle dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we&#8217;ll now run through a couple of the game&#8217;s more domestic, albeit equally well-designed activities: Farming &#38; Fishing.
MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://vimeo.com/22722442" target="_blank">animal castle</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="www.bigworldtech.com"> BigWorld</a>-Powered, <a href="bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we&#8217;ll now run through a couple of the game&#8217;s more domestic, albeit equally well-designed activities: <strong>Farming</strong> &amp; <strong>Fishing</strong>.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22726646&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22726646&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22726614&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22726614&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>UBM Interviews Gavin</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/ubm-interviews-gavin/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/ubm-interviews-gavin/#comments</comments>
		<pubDate>Wed, 04 May 2011 18:00:42 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[bigworldtech]]></category>
		<category><![CDATA[gav]]></category>
		<category><![CDATA[gavin longhurst]]></category>
		<category><![CDATA[glonghurst]]></category>
		<category><![CDATA[interview]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1098</guid>
		<description><![CDATA[from the sagacious sagacity dept.
Paul Hyman over at UBM TechWeb recently interviewed Gavin Longhurst, BigWorld&#8217;s VP of Business Development.
They discuss the new production considerations for casual games. as well as game development in China, and BigWorld&#8217;s place in all of that.
Have a read.
Ultimately, getting people into  your game, engaged, and paying for the experience [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://keiththegooner.footballunited.com/files/2011/02/obi-wan460.jpg" target="_blank">sagacious sagacity</a> dept.</em></p>
<p><img class="alignleft size-full wp-image-1099" style="margin-left: 10px; margin-right: 10px;" title="headshot_gav" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/05/headshot_gav.jpg" alt="headshot_gav" width="149" height="118" />Paul Hyman over at <a href="http://www.jointhegamenetwork.com/thismonth/2011/1105.html?cid=JTGNN_1105#2" target="_blank">UBM TechWeb</a> recently interviewed Gavin Longhurst, BigWorld&#8217;s VP of Business Development.</p>
<p>They discuss the new production considerations for casual games. as well as game development in China, and BigWorld&#8217;s place in all of that.</p>
<p><a href="http://www.jointhegamenetwork.com/thismonth/2011/1105.html?cid=JTGNN_1105#2" target="_blank">Have a read</a>.</p>
<blockquote><p>Ultimately, getting people into  your game, engaged, and paying for the experience is what it&#8217;s all  about. The key to adoption is a mitigation of entry barriers like  copious clicks, security/system mods, reboots, and huge downloads. Many  players download a game but abort the download costing the publisher  bandwidth money. Some users will finish a download, but won&#8217;t install  the game. This might be attributed to install complexity, security, or  &#8220;onerous&#8221; registration requirements. The onus is on the developer to  lessen entry barriers; the success of their game depends on it.</p></blockquote>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Interview With VIE Lead Artist</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/interview-with-vie-lead-artist/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/interview-with-vie-lead-artist/#comments</comments>
		<pubDate>Wed, 04 May 2011 11:00:33 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Envie]]></category>
		<category><![CDATA[VIE]]></category>
		<category><![CDATA[Virtual World]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1040</guid>
		<description><![CDATA[from the vying dept.
enVie, the developers of BigWorld-powered VIE: Virtual Island of Entertainment have released a short interview with their lead artist. He elaborates a bit on the aesthetic direction of the game, as well as some of the technical requirements for developing on a platform like BigWorld&#8217;s.
On top of the style and quality of [...]]]></description>
			<content:encoded><![CDATA[<p>from the <a href="http://image.shutterstock.com/display_pic_with_logo/64859/64859,1157132789,4/stock-photo-two-horses-vying-for-the-lead-as-the-rest-of-the-pack-tries-to-catch-up-1777279.jpg" target="_blank">vying</a> dept.</p>
<p>enVie, the developers of BigWorld-powered <em>VIE: Virtual Island of Entertainment</em> have released a <a href="http://forums.viethegame.com/showthread.php?155-VIE-Lead-Artist-Q-amp-A-with-Tyler" target="_blank">short interview</a> with their lead artist. He elaborates a bit on the aesthetic direction of the game, as well as some of the technical requirements for developing on a platform like BigWorld&#8217;s.</p>
<blockquote><p>On top of the style and quality of the asset we also take into account  how the player can use these assets to show their own personal style in  their living space. Sometimes that’s just finding a fun and quirky  object like that chair that’s shaped like a hand. Sometimes It’s  offering different color combinations or patterns on the asset. We’re  also looking to add more assets that show off personal interests or  include game play. But that’s secret stuff right now. More to come in  those monthly updates!</p></blockquote>
<p><img class="alignleft size-full wp-image-1043" title="VIE_0001_Layer 17" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/VIE_0001_Layer-17.jpg" alt="VIE_0001_Layer 17" width="526" height="415" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Archer &amp; Knight Classes</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-archer-knight-classes/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-archer-knight-classes/#comments</comments>
		<pubDate>Tue, 03 May 2011 11:00:41 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1001</guid>
		<description><![CDATA[from the loxley dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we&#8217;ll peek at two character classes: The Knight, and Ze Archer.
MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.robinofsherwood.org/SA/photos/praed.jpg" target="_blank">loxley</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we&#8217;ll peek at two character classes: <strong>The Knight</strong>, and <strong>Ze Archer</strong>.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22722401&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22722401&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22726666&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22726666&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
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		<title>&#8220;Tanksgiving&#8221; &#8211; Wargaming CEO Victor Kislyi Finnish Tankyard Interview</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/tanksgiving-wargaming-ceo-victor-kislyi/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/tanksgiving-wargaming-ceo-victor-kislyi/#comments</comments>
		<pubDate>Mon, 02 May 2011 11:00:45 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[World of Tanks]]></category>
		<category><![CDATA[tank museum]]></category>
		<category><![CDATA[Tanks]]></category>
		<category><![CDATA[victor kislyi]]></category>
		<category><![CDATA[wot]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1036</guid>
		<description><![CDATA[From the giving tanks dept.
Victor recently visited a tank museum in Finland, where he describes the release of Wargaming&#8217;s World of Tanks as a sort of &#8220;tanksgiving.&#8221;
Victor&#8217;s a pretty entertaining interviewee/presenter, so you should mosey on over to this interview in the tank yard by Dome.fi writer Jukka O.

]]></description>
			<content:encoded><![CDATA[<p><em>From the <a href="http://img524.imageshack.us/img524/8352/demote.jpg" target="_blank">giving tanks</a> dept.</em></p>
<p>Victor recently visited a tank museum in Finland, where he describes the release of Wargaming&#8217;s <em>World of Tank</em>s as a sort of &#8220;tanksgiving.&#8221;</p>
<p>Victor&#8217;s a pretty entertaining interviewee/presenter, so you should mosey on over to this <a href="http://dome.fi/pelit/artikkelit/haastattelut/world-of-tanks-haastattelussa-tankkimorpin-tekijat" target="_blank">interview in the tank yard</a> by Dome.fi writer Jukka O.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="321" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/5Wn0P2_Rb4E?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="526" height="321" src="http://www.youtube.com/v/5Wn0P2_Rb4E?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/05/tanksgiving-wargaming-ceo-victor-kislyi/feed/</wfw:commentRss>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Penguin (Western) Kingdom Overview</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-penguin-western-kingdom-overview/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/05/bigworld-powered-moego-penguin-western-kingdom-overview/#comments</comments>
		<pubDate>Sun, 01 May 2011 11:00:49 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=996</guid>
		<description><![CDATA[from the penguin dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we&#8217;ll take a look at one of the two opposing kingdoms in Moego: The Western Penguin Kingdom. Also shown here is the character creation screen for players who choose Penguin allegiance.
Also featured prominently in this video is the kitty animal castle, [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.granitegrok.com/pix/The%20Penguin.jpg" target="_blank">penguin</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we&#8217;ll take a look at one of the two opposing kingdoms in Moego: <strong>The Western Penguin Kingdom</strong>. Also shown here is the <strong>character creation</strong> screen for players who choose Penguin allegiance.</p>
<p>Also featured prominently in this video is the kitty <a href="http://blog.bigworldtech.com/bwblog/2011/04/bigworld-powered-moego-animal-castles" target="_blank">animal castle</a>, which will kill you with cuteness&#8230;. don&#8217;t turn your back on it.<br />
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<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="330" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22722384&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="330" src="http://vimeo.com/moogaloop.swf?clip_id=22722384&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>World of Tanks Invades The Escapist</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/world-of-tanks-invades-the-escapist/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/world-of-tanks-invades-the-escapist/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 11:00:32 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[World of Tanks]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1033</guid>
		<description><![CDATA[from the blitzkrieg dept.
In a recent move that can only be termed &#8220;audacious,&#8221; Wargaming.net, the developers of BigWorld-powered World of Tanks have taken popular gaming news site The Escapist by storm with a lightning strike of tanks. At an unspecified time, a battalion of tanks ripped through the background image of the website, which until [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the blitzkrieg dept.</em></p>
<p>In a recent move that can only be termed &#8220;audacious,&#8221; Wargaming.net, the developers of BigWorld-powered <a href="http://www.worldoftanks.com">World of Tanks</a> have taken popular gaming news site <a href="http://www.escapistmagazine.com/" target="_blank">The Escapist</a> by storm with a lightning strike of tanks. At an unspecified time, a battalion of tanks ripped through the background image of the website, which until that point had done well enough to protect it from the vast expanses of the internet.</p>
<p>The international community has decried this invasion, urging Wargaming to withdraw immediately.</p>
<p>Official figures have yet to be released, but estimates suggest that a number of lines of code will need to be modified in order to restore the website to its former, non-paper-ripped-looking protected bounds.</p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/wotescapist.jpg"><img class="alignleft size-large wp-image-1034" title="wotescapist" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/wotescapist-1023x573.jpg" alt="wotescapist" width="526" height="295" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: ANIMAL CASTLES!</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-powered-moego-animal-castles/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-powered-moego-animal-castles/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 11:00:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=993</guid>
		<description><![CDATA[from the animal castle dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221;, we have reached the point in the show were we take a look at&#8230; ANIMAL CASTLES. By far our favorite awesome anomaly to come out of the Userjoy collective brain, the animal castle is a superstructure riding on the back [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://vimeo.com/22722442" target="_blank">animal castle</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a>, we have reached the point in the show were we take a look at&#8230; ANIMAL CASTLES. By far our favorite awesome anomaly to come out of the Userjoy collective brain, the animal castle is a superstructure riding on the back of a gigantic, but nonetheless adorable, uber animal. Undoubtedly, depending on which kingdom you fight for, your family will have access to the appropriate mobile animal castle, an entity that can be upgraded progressively over time. The strategic benefit of having a building-sized animal holding a building on its back should be, at the very least, moderately clear.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22722442&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22722442&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Coverage of Netease&#8217;s Growth Strategy, WoW Licensing</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/coverage-of-neteases-growth-strategy-wow-licensing/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/coverage-of-neteases-growth-strategy-wow-licensing/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 11:00:52 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Netease]]></category>
		<category><![CDATA[TX2]]></category>
		<category><![CDATA[TXII]]></category>
		<category><![CDATA[Tianxia 2]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[Tianxia II]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1028</guid>
		<description><![CDATA[from the easy nets dept.
David Saito-Chung over at Investors Business Daly, writes a bit about Netease&#8217;s approach toward expansion as a means toward growth and continued engagement for its users.
Netease, who uses BigWorld&#8217;s platform technology, has grown to prominence through web development services, game development, and its 2009 licensing of World of Warcraft for China.
Among [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://hotproducts.manufacturer.com/cimages/product/www.alibaba.com/0330/l/10819111_Easy_to_Use_Mosquito_Nets_With_Folding_Bamboo_Frame.jpg" target="_blank">easy nets</a> dept.</em></p>
<p>David Saito-Chung over at Investors Business Daly, writes a bit about Netease&#8217;s approach toward expansion as a means toward growth and continued engagement for its users.</p>
<p>Netease, who uses BigWorld&#8217;s platform technology, has grown to prominence through web development services, game development, and its 2009 licensing of World of Warcraft for China.</p>
<p>Among the company&#8217;s recent successes has been the BigWorld-powered MMO Tianxia 2 (<a href="http://vimeo.com/22557056" target="_blank">Video</a> of one of the expansion trailers).</p>
<p><img class="alignleft size-full wp-image-1029" title="tianxia2_11" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/tianxia2_11.jpg" alt="tianxia2_11" width="526" height="359" /></p>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Panda (Eastern) Kingdom Overview</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/988/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/988/#comments</comments>
		<pubDate>Wed, 27 Apr 2011 11:00:26 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=988</guid>
		<description><![CDATA[Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we&#8217;ll take a look at one of the two opposing kingdoms in Moego: The Eastern Panda Kingdom. Also shown here is the character creation screen for players who choose Panda allegiance.
MOEGO is a “community-ceentered free-to-play MMORPG,” with all the  expected accoutrement, as well [...]]]></description>
			<content:encoded><![CDATA[<p>Continuing our exclusive coverage of the recently-announced,<a href="http://www.bigworldtech.com"> BigWorld</a>-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we&#8217;ll take a look at one of the two opposing kingdoms in Moego: <strong>The Eastern Panda Kingdom</strong>. Also shown here is the character creation screen for players who choose Panda allegiance.</p>
<blockquote><p>MOEGO is a “community-ceentered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22747640&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22747640&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="526" height="329" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=22722392&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="526" height="329" src="http://vimeo.com/moogaloop.swf?clip_id=22722392&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Martial Arts in Twinity</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/martial-arts-in-twinity/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/martial-arts-in-twinity/#comments</comments>
		<pubDate>Tue, 26 Apr 2011 11:00:11 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Metaversum]]></category>
		<category><![CDATA[Twinity]]></category>
		<category><![CDATA[berlin]]></category>
		<category><![CDATA[london]]></category>
		<category><![CDATA[yojimbo]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1024</guid>
		<description><![CDATA[from the yojimbo dept.
The Metaversum team has released a whole slew of new martial-arts themed content for their BigWorld-powered Virtual World/Mirror World.
Twinity is a 3D mirror world based on real cities and real people. A few added benefits to being in a mirror world, however, is that you can run around London or Berlin in [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://blog.twinity.com/archive/2011/04/01/new-items-martial-arts-store/" target="_blank">yojimbo</a> dept.</em></p>
<p>The Metaversum team has released a whole slew of new martial-arts themed content for their BigWorld-powered Virtual World/Mirror World.</p>
<p><a href="http://www.twinity.com" target="_blank">Twinity</a> is a 3D mirror world based on real cities and real people. A few added benefits to being in a mirror world, however, is that you can run around London or Berlin in a Karati Gi and no shoes, and not get arrested&#8230; Well, maybe a bit more applicable to London than Berlin, but still! <a href="http://blog.twinity.com/archive/2011/04/01/new-items-martial-arts-store/" target="_blank">Go take a discerning peek.</a></p>
<p><img class="alignleft size-large wp-image-1025" title="Yojimbo" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/Yojimbo-1024x576.jpg" alt="Yojimbo" width="525" height="295" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>TenTonHammer Says: World of Tanks is Tankalicious</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/tentonhammer-says-world-of-tanks-is-tankalicious/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/tentonhammer-says-world-of-tanks-is-tankalicious/#comments</comments>
		<pubDate>Tue, 26 Apr 2011 05:25:17 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[World of Tanks]]></category>
		<category><![CDATA[tentonhammer]]></category>
		<category><![CDATA[wot]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1090</guid>
		<description><![CDATA[TenTonHammer has given a pretty well-rounded (and quite positive) review of BigWorld-powered World of Tanks. The review goes into some good detail regarding how WoT developer Wargaming.net has expertly utilized and even augmented the BigWorld engine. Checkitout.

]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tentonhammer.com/review/world-of-tanks-launch" target="_blank">TenTonHammer</a> has given a pretty well-rounded (and quite positive) review of BigWorld-powered World of Tanks. The review goes into some good detail regarding how WoT developer Wargaming.net has expertly utilized and even augmented the BigWorld engine. <a href="http://www.tentonhammer.com/review/world-of-tanks-launch" target="_blank">Checkitout</a>.<br />
<img class="alignleft size-full wp-image-1091" title="worldoftanks05" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/worldoftanks05.jpg" alt="worldoftanks05" width="526" height="329" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Theme Parks Overview</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-powered-moego-theme-parks-overview/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-powered-moego-theme-parks-overview/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 11:00:40 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=979</guid>
		<description><![CDATA[Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we now turn our attention to the Moego world proper, featuring 6 immersive-looking main &#8220;theme park&#8221; world areas for closed beta launch.
MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  [...]]]></description>
			<content:encoded><![CDATA[<p>Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we now turn our attention to the Moego world proper, featuring 6 immersive-looking main &#8220;theme park&#8221; world areas for closed beta launch.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
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		<title>Realm of the Titans Skill System Revealed</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/realm-of-the-titans-skill-system-revealed/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/realm-of-the-titans-skill-system-revealed/#comments</comments>
		<pubDate>Sun, 24 Apr 2011 11:00:56 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Aeria Games]]></category>
		<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[DOTA]]></category>
		<category><![CDATA[Realm of the Titans]]></category>
		<category><![CDATA[rott]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=865</guid>
		<description><![CDATA[from the defense of the awesome dept.
PC Gamer has released some exclusive details on the skill system underlying Aeria Games&#8217; Realm of the Titans, a BigWorld-powered, DotA-style game.
These include Meditation, Frenzy, Fireball, Purify, Teleport, Draining Power, Power transfer, and others.
Go have a read.

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.pcgamer.com/2011/04/05/pc-gamers-exclusive-reveal-of-realm-of-the-titans-skill-system/" target="_blank">defense of the awesome</a> dept.</em></p>
<p>PC Gamer has <a href="http://www.pcgamer.com/2011/04/05/pc-gamers-exclusive-reveal-of-realm-of-the-titans-skill-system/">released some exclusive details</a> on the skill system underlying Aeria Games&#8217; <em>Realm of the Titans</em>, a <a href="http://www.bigworldtech.com">BigWorld</a>-powered, DotA-style game.</p>
<p>These include Meditation, Frenzy, Fireball, Purify, Teleport, Draining Power, Power transfer, and others.</p>
<p><a href="http://www.pcgamer.com/2011/04/05/pc-gamers-exclusive-reveal-of-realm-of-the-titans-skill-system/" target="_blank">Go have a read</a>.</p>
<p><img class="alignleft size-large wp-image-1021" title="RT_ss005" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/RT_ss005-1024x640.jpg" alt="RT_ss005" width="526" height="328" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BigWorld-Powered &#8220;Moego&#8221;: Ninja Class</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-powered-moego-ninja-class/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-powered-moego-ninja-class/#comments</comments>
		<pubDate>Sat, 23 Apr 2011 11:00:23 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[UserJoy]]></category>
		<category><![CDATA[moego]]></category>
		<category><![CDATA[animal castle]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=974</guid>
		<description><![CDATA[from the ninja rap dept.
Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO &#8220;Moego,&#8221; we unveil the Ninja Character Class.
MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.youtube.com/watch?v=GFLGRidfFo4" target="_blank">ninja rap</a> dept.</em></p>
<p>Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, <a href="http://bgwld.co/​fs9ajJ">Userjoy MMO &#8220;Moego,&#8221;</a> we unveil the <strong>Ninja Character Class</strong>.</p>
<blockquote><p>MOEGO is a “community-centered free-to-play MMORPG,” with all the  expected accoutrement, as well as some very unique offerings in the MMO  space. These include family groups, “animal castles,” pet armies, and a  few others.</p></blockquote>
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