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<channel>
	<title>BigWorld Tech News &#187; Conference</title>
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	<link>http://blog.bigworldtech.com/bwblog</link>
	<description>BigWorld MMOG and Virtual Worlds Technology in the news</description>
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			<item>
		<title>This Week: DICE &amp; ISA</title>
		<link>http://blog.bigworldtech.com/bwblog/2012/02/this-week-dice-isa/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2012/02/this-week-dice-isa/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 20:25:41 +0000</pubDate>
		<dc:creator>bigworld</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[inside social apps]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=2084</guid>
		<description><![CDATA[from the double header desk
BigWorld will be dual-representing at two conferences this week:
DICE

Where: Red Rock Casino, Las Vegas
When: Tues-Thurs
What: All of the leading luminaries of the game world mash their heads together in a casino, causing atoms to split, out of which are born new studios, deals, projects, stars.


Inside Social Apps (ISA)


Where: San Francisco
When: Wed-Thurs
What: [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the double header desk</em></p>
<p>BigWorld will be dual-representing at two conferences this week:</p>
<p><a href="http://www.dicesummit.org/"><strong>DICE</strong></a></p>
<ul>
<li><strong>Where:</strong> Red Rock Casino, Las Vegas</li>
<li><strong>When:</strong> Tues-Thurs</li>
<li><strong>What:</strong> All of the leading luminaries of the game world mash their heads together in a casino, causing atoms to split, out of which are born new studios, deals, projects, stars.</li>
</ul>
<p><img class="alignnone size-full wp-image-2085" title="dice01" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2012/02/dice01.jpg" alt="dice01" width="522" height="334" /></p>
<p><strong><a href="http://insidesocialapps.com/">Inside Social Apps (ISA)</a><br />
</strong></p>
<ul>
<li><strong>Where: </strong>San Francisco</li>
<li><strong>When: </strong>Wed-Thurs</li>
<li><strong>What: </strong>The vanguard developers of social, casual and mobile games converge upon San Francisco to attempt to shape the debate around each of those topics.</li>
</ul>
<p><img class="alignnone size-full wp-image-2086" title="isa01" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2012/02/isa01.jpg" alt="isa01" width="522" height="347" /></p>
<p><a href="mailto:social@bigworldtech.com">Ping us</a> for a meeting!</p>
<p>-BigWorld</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2012/02/this-week-dice-isa/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I/ITSEC 2011: Massive Simulation &amp; Training</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/11/iitsec-2011-massive-simulation-training/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/11/iitsec-2011-massive-simulation-training/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 21:23:19 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[iitsec]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1900</guid>
		<description><![CDATA[from the simutrain desk
BigWorld will be a booth 1961 at I/ITSEC in Orlando this week. The conference is the biggest in the world that focuses on simulation and training technologies.
We&#8217;ll be demo&#8217;ing our virtual simulation and training development toolsuite, and some upcoming BigWorld 3.0 features.
Drop us a line to arrange a meeting: +15122890145

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.iitsec.org/Pages/default.aspx">simutrain</a> desk</em></p>
<p><a href="http://www.bigworldtech.com">BigWorld</a> will be a booth 1961 at <a href="http://www.iitsec.org/Pages/default.aspx">I/ITSEC</a> in Orlando this week. The conference is the biggest in the world that focuses on simulation and training technologies.</p>
<p>We&#8217;ll be demo&#8217;ing our virtual simulation and training development toolsuite, and some upcoming BigWorld 3.0 features.</p>
<p>Drop us a line to arrange a meeting: +15122890145</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/EKN33EMnTVQ?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="295" src="http://www.youtube.com/v/EKN33EMnTVQ?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>World of Tanks at G-Star Korea</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/11/world-of-tanks-at-g-star-korea/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/11/world-of-tanks-at-g-star-korea/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 17:55:50 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[gstar]]></category>
		<category><![CDATA[wargming.net]]></category>
		<category><![CDATA[World of Tanks]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1858</guid>
		<description><![CDATA[from the vidcap desk
We recently shared our G-Star documentation with you. Wargaming.net, as usual, came out in full regalia.

]]></description>
			<content:encoded><![CDATA[<p>from the vidcap desk</p>
<p>We recently shared our G-Star documentation with you. Wargaming.net, as usual, came out in full regalia.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/dioWhEc6V7g?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="295" src="http://www.youtube.com/v/dioWhEc6V7g?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/11/world-of-tanks-at-g-star-korea/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>G-Star Korea 2011 Begins Now</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/11/g-star-korea-2011-begins-now/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/11/g-star-korea-2011-begins-now/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 22:51:05 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[gstar]]></category>
		<category><![CDATA[Korea]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1827</guid>
		<description><![CDATA[from the conference desk
Visit BigWorld&#8217;s Korean site

Starting this morning, thousands of game developers and fans alike are converging upon Busan, South Korea, for G-Star 2011, the biggest games event in Korea, and one of the biggest in all of Asia.
BigWorld will be attending the conference for meetings and presentations, but some of the hi-lights we&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the conference desk</em></p>
<p>Visit BigWorld&#8217;s <a href="http://www.bigworldtech.com/korea">Korean site</a><em><br />
</em></p>
<p>Starting this morning, thousands of game developers and fans alike are converging upon Busan, South Korea, for <a href="http://bigworldtech.com/news/events.php">G-Star 2011</a>, the biggest games event in Korea, and one of the biggest in all of Asia.</p>
<p>BigWorld will be attending the conference for meetings and presentations, but some of the hi-lights we&#8217;re all looking forward to include&#8230;</p>
<ul>
<li>World of Tanks Booth &amp; <a href="http://www.worldoftanks.kr/">Korea Presence</a></li>
<li>Guild Wars 2</li>
<li>Potentially seeing <a href="http://www.raphkoster.com/">Raph Koster</a> getting swamped by the Korean paparazzi</li>
<li>Blade &amp; Soul</li>
</ul>
<p><a href="http://bigworldtech.com/news/events.php">Ping us</a> if you&#8217;d like to meet up. Local #: +82-010-6884-1825</p>
<p>See you today!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="522" height="294" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/EtA1jSreK84?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="522" height="294" src="http://www.youtube.com/v/EtA1jSreK84?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/11/gstar_korea.jpg"><img class="alignnone size-full wp-image-1828" title="gstar_korea" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/11/gstar_korea.jpg" alt="gstar_korea" width="524" height="361" /></a></p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/11/gstar_korea.jpg"></a><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/11/bwsite_korean.jpg"><img class="alignnone size-large wp-image-1829" title="bwsite_korean" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/11/bwsite_korean-1024x751.jpg" alt="bwsite_korean" width="523" height="383" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/11/g-star-korea-2011-begins-now/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BigWorld Technology GDC Online 2011: Virtual World Interview with enVie Interactive</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-virtual-world-interview-with-envie-interactive/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-virtual-world-interview-with-envie-interactive/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 15:00:24 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[VIE]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1757</guid>
		<description><![CDATA[from the conference desk
Matt interviews Tiffany Nelson, producer at enVie Interactive, regarding BigWorld-powered VIE: Virtual Island of Entertainment, as well as the evolution of virtual worlds over the past decade.
BigWorld Booth, GDC Online 2011, Austin TX

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.gdconline.com">conference</a> desk</em></p>
<p>Matt interviews Tiffany Nelson, producer at enVie Interactive, regarding BigWorld-powered <a href="http://www.viethegame.com">VIE: Virtual Island of Entertainment</a>, as well as the evolution of virtual worlds over the past decade.</p>
<p>BigWorld Booth, GDC Online 2011, Austin TX</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ySP0CyfoO7o?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="295" src="http://www.youtube.com/v/ySP0CyfoO7o?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-virtual-world-interview-with-envie-interactive/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BigWorld Technology GDC Online 2011: Interview with Bitraider</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-bitraider/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-bitraider/#comments</comments>
		<pubDate>Sun, 23 Oct 2011 15:00:50 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[bitraider]]></category>
		<category><![CDATA[cloud gaming]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[jay moore]]></category>
		<category><![CDATA[royal o'brien]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1754</guid>
		<description><![CDATA[from the conference desk
Matt interviews Jay Moore, president of Bitraider Technology, a cloud game asset streaming solution that is currently integrated into a BigWorld-powered title: VIE (Virtual Island of Entertainment)
BigWorld Booth, GDC Online 2011, Austin TX

]]></description>
			<content:encoded><![CDATA[<p><em>from the conference desk</em></p>
<p>Matt interviews Jay Moore, president of <a href="http://www.bitraider.com">Bitraider Technology</a>, a cloud game asset streaming solution that is currently integrated into a BigWorld-powered title: <a href="http://www.viethegame.com">VIE (Virtual Island of Entertainment)</a></p>
<p>BigWorld Booth, GDC Online 2011, Austin TX</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/yZxO4nAulIQ?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="295" src="http://www.youtube.com/v/yZxO4nAulIQ?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BigWorld Technology GDC Online 2011: Interview with Umbra Software</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-umbra-software/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-interview-with-umbra-software/#comments</comments>
		<pubDate>Sat, 22 Oct 2011 15:00:52 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[thomas puha]]></category>
		<category><![CDATA[Umbra]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1750</guid>
		<description><![CDATA[from the conference desk
Matt interviews Thomas Puha, Chief Visual Optimizer at Umbra Software. Umbra is an occlusion culling optimization software that keeps unseen geometry in a 3D space from being unnecessarily rendered. It is one of the directly-integrated 3rd party plugins in the BigWorld technology suite.
BigWorld Booth, GDC Online 2011, Austin TX

]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.gdconline.com">conference</a> desk</em></p>
<p>Matt interviews Thomas Puha, Chief Visual Optimizer at <a href="http://www.umbrasoftware.com">Umbra Software</a>. Umbra is an occlusion culling optimization software that keeps unseen geometry in a 3D space from being unnecessarily rendered. It is one of the directly-integrated 3rd party plugins in the BigWorld technology suite.</p>
<p>BigWorld Booth, GDC Online 2011, Austin TX</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="523" height="296" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Gmlhn8Uanno?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="523" height="296" src="http://www.youtube.com/v/Gmlhn8Uanno?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BigWorld Technology GDC Online 2011 Afterparty w/ Playfast and Frogster, World of Tanks Award</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-afterparty-w-playfast-and-frogster-world-of-tanks-award/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-afterparty-w-playfast-and-frogster-world-of-tanks-award/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 15:00:37 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[after party]]></category>
		<category><![CDATA[frogster]]></category>
		<category><![CDATA[gdc online]]></category>
		<category><![CDATA[playfast]]></category>
		<category><![CDATA[wargaming trophy]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1740</guid>
		<description><![CDATA[from the conference desk
Afterparty at TAD (The Art Department), where we sprung a surprise trophy on Victor Kislyi and Wargaming.net, for excellence in record-setting and game development on BigWorld-powered World of Tanks (and upcoming World of Warplanes, World of Battleships). Note: 37MM 1942 Stuart tank shell is the real deal  

]]></description>
			<content:encoded><![CDATA[<p><em>from the conference desk</em></p>
<p>Afterparty at TAD (The Art Department), where we sprung a surprise trophy on Victor Kislyi and Wargaming.net, for excellence in record-setting and game development on BigWorld-powered <a href="http://www.worldoftanks.com">World of Tanks </a>(and upcoming <a href="http://www.worldofwarplanes.com">World of Warplanes</a>, <a href="http://www.worldofbattleships.com">World of Battleships</a>). Note: 37MM 1942 Stuart tank shell is the real deal <img src='http://blog.bigworldtech.com/bwblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="522" height="294" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/jSWEq-KUmzE?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="522" height="294" src="http://www.youtube.com/v/jSWEq-KUmzE?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2011/10/bigworld-technology-gdc-online-2011-afterparty-w-playfast-and-frogster-world-of-tanks-award/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BigWorld Showcases New Games Lineup at Gamescom 2011, Including World of Warplanes</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/08/bigworld-showcases-new-games-lineup-at-gamescom-2011-including-world-of-warplanes/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/08/bigworld-showcases-new-games-lineup-at-gamescom-2011-including-world-of-warplanes/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 15:00:13 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[Press Release]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1541</guid>
		<description><![CDATA[BigWorld Pty Ltd is showing a new round of games and virtual worlds powered by its online game and MMO development technology, including Wargaming.net’s World of Tanks and recently announced World of Warplanes (Video: http://www.bigworldtech.com/fall2011.php )
Cologne, Germany – August 17, 2011
BigWorld Pty Ltd will be hosting a booth at Gamescom Cologne, the world’s largest trade [...]]]></description>
			<content:encoded><![CDATA[<p><strong>BigWorld Pty Ltd is showing a new round of games and virtual worlds powered by its online game and MMO development technology, including Wargaming.net’s World of Tanks and recently announced World of Warplanes (Video: <a href="http://www.bigworldtech.com/fall2011.php">http://www.bigworldtech.com/fall2011.php</a> )</strong></p>
<p>Cologne, Germany – August 17, 2011</p>
<p>BigWorld Pty Ltd will be hosting a booth at Gamescom Cologne, the world’s largest trade and media platform in the games sector (Hall 4.2 Aisle J No. 017). The company will be showing the new and upcoming titles built with BigWorld Technology, their suite of online game and MMO development middleware tools. (Video: <a href="http://www.bigworldtech.com/fall2011.php">http://www.bigworldtech.com/fall2011.php</a> ).</p>
<p>Wargaming.net is powering two of their titles with BigWorld Technology: the award-winning runaway success World of Tanks, and recently announced World of Warplanes. Wargaming.net CEO Victor Kislyi remarks “BigWorld technology has been a perfect fit for World Of Tanks, as our user base grows rapidly the technology is able to adapt and grow with our needs. We look forward to a long relationship with BigWorld on our current and future projects.”</p>
<p>BigWorld Technology is also powering Realm of the Titans, an isometric action RTS based on the immensely popular Warcraft III mod Defense of the Ancients (DotA). &#8220;Realm of the Titans’ gameplay has received many glowing reviews during Closed Beta from players and critics alike,&#8221; said Travis Hawk, associate producer at publisher Aeria Games. &#8220;The BigWorld engine was a big reason for this success.&#8221;</p>
<p>enVie Interactive has licensed BigWorld to build Virtual Island of Entertainment (VIE), a social virtual world focused on the female demographic. “BigWorld provides exceptional levels of high-end 3D graphic realism for a larger mass audience access, without sacrificing quality”, said Stacey Hirata, President of enVie Interactive. “BigWorld has been an amazing partner that we can grow with as they expand into the North American market.&#8221;</p>
<p>Other titles utilizing BigWorld Technology include GungHo’s Grandia Online, UserJoy’s Moego and Tian Xia II, developed by NetEase, the World of Warcraft and Starcraft II licensee for Asia. Curt Shilling’s 38 Studios is using BigWorld in the development of a stealth title currently called Copernicus.</p>
<p style="text-align: center;"># # #</p>
<p><strong>About BigWorld</strong></p>
<p>BigWorld Pty Ltd was formed in 2002, and has offices in Australia, Europe, USA and China. BigWorld Technology provides developers of online games a competitive advantage by significantly reducing risk, cost and time to market. The BigWorld Technology Suite includes an extremely scalable and stable server, robust next-gen client, content creation tools, a library of 3rd party plugins, full support, and other accompanying tools. Multiple licensing options are available. More information at <a href="http://www.bigworldtech.com">http://www.bigworldtech.com</a></p>
<p style="text-align: center;"># # #</p>
<p><strong>Contact</strong></p>
<p>Matt Daly<br />
Social Media Director<br />
mdaly@bigworldtech.com<br />
+12104739741</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="524" height="327" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ROKOS8qIPVE?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="524" height="327" src="http://www.youtube.com/v/ROKOS8qIPVE?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>BigWorld conference run: July &amp; August</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/07/bigworld-conference-run-july-august/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/07/bigworld-conference-run-july-august/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 15:00:22 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=1356</guid>
		<description><![CDATA[from the events dept.
We&#8217;ll be attending the following conferences over the coming couple months, some with booth presence, some on foot&#8230;
See our events page for full details and/or ping ping us to arrange a meeting!



]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://bigworldtech.com/news/events.php">events</a> dept.</em></p>
<p>We&#8217;ll be attending the following conferences over the coming couple months, some with booth presence, some on foot&#8230;</p>
<p>See our <a href="http://bigworldtech.com/news/events.php" target="_blank">events page</a> for full details and/or ping <a href="mailto:appointments@bigworldtech.com">ping us</a> to arrange a meeting!</p>
<p><a href="http://bigworldtech.com/news/en.chinajoy.net"><img class="alignleft size-full wp-image-1357" title="logo_chinajoy_2011" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/07/logo_chinajoy_2011.jpg" alt="logo_chinajoy_2011" width="243" height="240" /></a></p>
<p><a href="http://www.developconference.com/page.cfm"><img class="alignleft size-full wp-image-1358" title="logo_develop_brighton_2011" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/07/logo_develop_brighton_2011.jpg" alt="logo_develop_brighton_2011" width="224" height="126" /></a></p>
<p><a href="http://www.gamescom-cologne.com/"><img class="alignleft size-full wp-image-1359" title="logo_gamescom_2011" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/07/logo_gamescom_2011.jpg" alt="logo_gamescom_2011" width="202" height="72" /></a></p>
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		<title>BigWorld Developers Conference, Suzhou: Debrief</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-developers-conference-suzhou-debrief/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-developers-conference-suzhou-debrief/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 14:59:58 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld Developers Conference]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Netease]]></category>
		<category><![CDATA[Umbra]]></category>
		<category><![CDATA[BDC]]></category>
		<category><![CDATA[bigworld china]]></category>
		<category><![CDATA[gavin longhurst]]></category>
		<category><![CDATA[simon hayes]]></category>
		<category><![CDATA[suzhou]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=916</guid>
		<description><![CDATA[from the multi-faceted dept.
With over 10 presentations and roundtables, as well as 20+ development and partner studios (Scaleform, Umbra, etc.) in attendance from around China, BDC: Suzhou was a definitive success. Keep an ear to the ground for the next BigWorld Developers Conference within the next few months.
Thanks to all who came out and shared [...]]]></description>
			<content:encoded><![CDATA[<p><em>from the <a href="http://www.flickr.com/photos/61005948@N04/sets/72157626454595502/" target="_blank">multi-faceted</a> dept.</em></p>
<p>With over 10 presentations and roundtables, as well as 20+ development and partner studios (<a href="http://www.scaleform.com/" target="_blank">Scaleform</a>, <a href="http://www.umbrasoftware.com/">Umbra</a>, etc.) in attendance from around China, <a href="http://blog.bigworldtech.com/bwblog/2011/04/bigworld-developers-conference-suzhou/" target="_blank">BDC: Suzhou</a> was a definitive success. Keep an ear to the ground for the next BigWorld Developers Conference within the next few months.</p>
<p>Thanks to all who came out and shared their weekend with us!</p>
<p>More photos/video of the event <a href="http://www.flickr.com/photos/61005948@N04/sets/72157626454595502/" target="_blank">here</a>.</p>
<p><img class="alignleft size-full wp-image-924" title="IMG_0015" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/IMG_0015.jpg" alt="IMG_0015" width="524" height="272" /></p>
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		<title>BigWorld开发者会议-苏州</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/bigworld%e5%bc%80%e5%8f%91%e8%80%85%e4%bc%9a%e8%ae%ae-%e8%8b%8f%e5%b7%9e/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/bigworld%e5%bc%80%e5%8f%91%e8%80%85%e4%bc%9a%e8%ae%ae-%e8%8b%8f%e5%b7%9e/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 15:11:47 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld Developers Conference]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Netease]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[BDC]]></category>
		<category><![CDATA[bigworld conference]]></category>
		<category><![CDATA[suzhou]]></category>
		<category><![CDATA[Umbra]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=876</guid>
		<description><![CDATA[新闻稿:
2011年4月6日，江苏苏州- 本周末BigWorld研发团队将在苏州举行的BigWorld开发者会议上与中国游戏开发者、记者及发行商进行技术交流与演示 。
此次会议将维持2天，届时将有12场演讲展示包括服务器优化、光照、客户端自定义、用户界面等在内的全方面的BigWorld技术。这支团队也会利用这个机会与中国的研发团体对话交流以了解当前使 用BigWorld引擎所开发的20多款高质量产品的
开发现状，以及探讨如何利用BigWorld技术为产品增加更多更强劲的功能。
在中国，BigWorld长期以来已成为大型多人在线网络游戏开发的中间件技术解决方案的代表。已有近20 多家中国组织报名参加这次会议，其中包括BigWorld授权公司网易、搜狐、空中网以及多家诸如Umbra 等的平台合作商
关于BigWorld公司
BigWorld为大型多人在线游戏 (MMOG) 与虚拟世界开发商提供成熟的中间件平台,这一中间件平台正迅速成为行业标准。
BigWorld MMO Technology Suite是一套完整的技术解决方案,这一方案无缝集成了专为快速高效开发MMOG而设计的高性能服务器应用软件、工具集、高级3D客户端和应用编程接口 （APIs）。我们使游戏开发项目避免了未知、昂贵和耗时的软件研发风险，从而使授权客户能够专注于游戏制作这一核心事务。
通过降低研发风险、研发成本和缩短上市时间，BigWorld领先的MMO技术为授权客户提供了领先于自行开发商的巨大竞争优势。
更多信息请联系：

Matt Daly
BigWorld Technology Pty Ltd
+13133554374
press@bigworldtech.com
http://www.bigworldtech.com

]]></description>
			<content:encoded><![CDATA[<p><strong>新</strong><strong>闻稿</strong><strong>:</strong></p>
<p>2011年4月6日，江苏苏州- 本周末BigWorld研发团队将在苏州举行的BigWorld开发者会议上与中国游戏开发者、记者及发行商进行技术交流与演示 。<br />
此次会议将维持2天，届时将有12场演讲展示包括服务器优化、光照、客户端自定义、用户界面等在内的全方面的BigWorld技术。这支团队也会利用这个机会与中国的研发团体对话交流以了解当前使 用BigWorld引擎所开发的20多款高质量产品的<br />
开发现状，以及探讨如何利用BigWorld技术为产品增加更多更强劲的功能。</p>
<p>在中国，BigWorld长期以来已成为大型多人在线网络游戏开发的中间件技术解决方案的代表。已有近20 多家中国组织报名参加这次会议，其中包括BigWorld授权公司网易、搜狐、空中网以及多家诸如Umbra 等的平台合作商</p>
<p><strong>关于</strong><strong>BigWorld</strong><strong>公司</strong></p>
<p>BigWorld为大型多人在线游戏 (MMOG) 与虚拟世界开发商提供成熟的中间件平台,这一中间件平台正迅速成为行业标准。</p>
<p>BigWorld MMO Technology Suite是一套完整的技术解决方案,这一方案无缝集成了专为快速高效开发MMOG而设计的高性能服务器应用软件、工具集、高级3D客户端和应用编程接口 （APIs）。我们使游戏开发项目避免了未知、昂贵和耗时的软件研发风险，从而使授权客户能够专注于游戏制作这一核心事务。</p>
<p>通过降低研发风险、研发成本和缩短上市时间，BigWorld领先的MMO技术为授权客户提供了领先于自行开发商的巨大竞争优势。</p>
<p><strong>更多信息</strong><strong>请联系：<br />
</strong><br />
Matt Daly<br />
BigWorld Technology Pty Ltd<br />
<span class="skype_pnh_print_container">+13133554374</span><br />
<a href="mailto:press@bigworldtech.com" target="_blank">press@bigworldtech.com</a><br />
<a href="http://www.bigworldtech.com/" target="_blank">http://www.bigworldtech.com</a><strong></strong></p>
<p><a href="http://www.bigworldtech.com/bdc" target="_blank"><img class="alignleft size-large wp-image-889" title="bdc_ad_chinese" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/bdc_ad_chinese1-1023x754.jpg" alt="bdc_ad_chinese" width="515" height="379" /></a></p>
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		<title>BigWorld Developers Conference, Suzhou</title>
		<link>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-developers-conference-suzhou/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2011/04/bigworld-developers-conference-suzhou/#comments</comments>
		<pubDate>Wed, 06 Apr 2011 06:24:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[BDC]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Netease]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[UserJoy]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=867</guid>
		<description><![CDATA[FOR IMMEDIATE RELEASE:
Suzhou, Jiangsu, 4/6/11 &#8211; This weekend in Suzhou, the BigWorld  development team will be interacting with and presenting to Chinese  developers, journalists and publishers for the BigWorld Developers Conference.
The  conference will span two days and over 12 presentations covering all aspects of  BigWorld Technology, including server optimization, lighting, client [...]]]></description>
			<content:encoded><![CDATA[<p><strong>FOR IMMEDIATE RELEASE:</strong></p>
<p>Suzhou, Jiangsu, 4/6/11 &#8211; This weekend in <a href="http://www.qingshanhotel.cn/en/index.asp" target="_blank">Suzhou</a>, the BigWorld  development team will be interacting with and presenting to Chinese  developers, journalists and publishers for the <a href="http://www.iieeg.com/BigWorld/" target="_blank">BigWorld Developers Conference</a>.</p>
<p>The  conference will span two days and over 12 presentations covering all aspects of  BigWorld Technology, including server optimization, lighting, client  modification, user acquisition and so forth. The team will also be  taking this opportunity to engage in a dialogue with the Chinese  development community, in order to better understand what is being done  with BigWorld Technology, and what can be done to improve the offering and add to the host of over twenty high-quality products that have been built on it.</p>
<p>BigWorld has long held a strong presence as the leading MMO and online games middleware technology solution in China. Over 20 Chinese organizations have enrolled, including current BigWorld licensees such as <a href="http://corp.163.com/" target="_blank">Netease</a>, <a href="http://www.sohu.com/">Sohu</a>, Konzhong, and platform partners such as <a href="http://www.umbrasoftware.com/" target="_blank">Umbra</a>.</p>
<p><strong>About BigWorld Pty Ltd</strong></p>
<p><a href="http://www.bigworldtech.com">BigWorld</a> provides a mature middleware platform for developers  of Massively Multiplayer Online Games (MMOG) and Virtual Worlds that is  fast becoming the industry standard.</p>
<p>The BigWorld MMO Technology Suite is a complete technology solution, consisting of   a tightly integrated suite of high performance server applications, tools, advanced 3D       client and APIs designed specifically for the fast and efficient creation of MMOGs.   We give you the power to focus tightly on your core business of game production, rather   than risking your project on uncertain, expensive and time-consuming research &amp;   speculative software development.</p>
<p>BigWorld&#8217;s unrivalled MMO Technology provides licensees a massive competitive advantage over   &#8220;DIY&#8221; developers by significantly reducing risk, cost and time to market.</p>
<p><strong>For additional information, Contact:</strong></p>
<p>Matt Daly<br />
BigWorld Pty Ltd.<br />
<span class="skype_pnh_print_container">+13133554374</span><span class="skype_pnh_container" dir="ltr"><span class="skype_pnh_mark"> </span></span><br />
press@bigworldtech.com<br />
http://www.bigworldtech.com</p>
<p><a href="http://www.bigworldtech.com/bdc" target="_blank"><strong><img class="alignleft size-large wp-image-885" title="BDC" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2011/04/bdc_ad_english-1023x754.jpg" alt="BDC" width="514" height="378" /></strong></a></p>
<p style="text-align: center;"><strong><br />
</strong></p>
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		<title>《鬼吹灯OL》参展韩G★09 Guichuideng OL attends G★09 in Korea</title>
		<link>http://blog.bigworldtech.com/bwblog/2009/11/%e3%80%8a%e9%ac%bc%e5%90%b9%e7%81%afol%e3%80%8b%e5%8f%82%e5%b1%95%e9%9f%a9g%e2%98%8509-guichuideng-ol-attends-g%e2%98%8509-in-korea/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2009/11/%e3%80%8a%e9%ac%bc%e5%90%b9%e7%81%afol%e3%80%8b%e5%8f%82%e5%b1%95%e9%9f%a9g%e2%98%8509-guichuideng-ol-attends-g%e2%98%8509-in-korea/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 19:43:16 +0000</pubDate>
		<dc:creator>leig</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[UQU]]></category>
		<category><![CDATA[引擎]]></category>
		<category><![CDATA[游戏]]></category>
		<category><![CDATA[游趣]]></category>
		<category><![CDATA[鬼吹灯]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=317</guid>
		<description><![CDATA[Quick comment: Shanghai UQU attends G★2009 with her latest MMO &#8221; Guichuideng OL&#8217;, which developed on the famous BigWorld engine.
G★2009游戏展11月26日在韩国釜山拉开帷幕，此次展会约有近200家海内外公司参加，受组委会的邀请，中国新锐游戏厂商上海游趣网络有限公司此次也携《鬼吹灯》Online赴釜山参加G★2009游戏展。

推广国产网游 引入海外产品
此次游趣展位位于商务展厅B2B游趣已经计划代理海外产品，游趣与韩国当地的公司和其他参展的海外公司进行良好的互动和洽谈，对下阶段公司新产品的采集尤为重要。展厅（E-26），游趣营销中心总监莫夏芸小姐带队前往。莫小姐表示：“此次能够在G★2009的展会上展出《鬼吹灯》Online这款浓厚中国式探险味的网游，是为国产网游扩大海外市场的一次重要机遇，能与众多优秀的韩游产品和国内网游同台展示，也是种挑战。游趣一直秉承原创国产网游走出去，优秀海外作品引进来的海外发展战略，积极寻求海外合作机会。此次之行，不但将自主研发国产网游推行到海外，也借由展会发掘一批高品质的海外网游。”

游趣网络CEO沈伟表示：“此次G★2009参展意义重大，是游趣海外战略推进的重要里程碑。作为新兴的中国网络游戏原创力量，我们希望借此机会进一步推广我们中国原创的作品”。

游趣已经计划代理海外产品，游趣与韩国当地的公司和其他参展的海外公司进行良好的互动和洽谈，对下阶段公司新产品的采集尤为重要。


《鬼吹灯》Online，作为上海游趣网络首款完全自主研发的大型全3D纯中国探险网游，采用国际顶尖的“BigWorld”引擎，历时2年，倾力打造。精美细腻的画面，离奇诡异的剧情发展，出乎意料的机关解谜系统……种种超乎想象的存在，将吸引无数跃跃欲试的未来探险家们进入这个波澜壮阔的鬼吹灯世界。

]]></description>
			<content:encoded><![CDATA[<p>Quick comment: Shanghai UQU attends G★2009 with her latest MMO &#8221; Guichuideng OL&#8217;, which developed on the famous BigWorld engine.</p>
<p>G★2009游戏展11月26日在韩国釜山拉开帷幕，此次展会约有近200家海内外公司参加，受组委会的邀请，中国新锐游戏厂商上海游趣网络有限公司此次也携《鬼吹灯》Online赴釜山参加G★2009游戏展。<br />
<img src="http://img.article.pchome.net/game/00/15/66/24/6.jpg" alt="" /><br />
推广国产网游 引入海外产品</p>
<p>此次游趣展位位于商务展厅B2B游趣已经计划代理海外产品，游趣与韩国当地的公司和其他参展的海外公司进行良好的互动和洽谈，对下阶段公司新产品的采集尤为重要。展厅（E-26），游趣营销中心总监莫夏芸小姐带队前往。莫小姐表示：“此次能够在G★2009的展会上展出《鬼吹灯》Online这款浓厚中国式探险味的网游，是为国产网游扩大海外市场的一次重要机遇，能与众多优秀的韩游产品和国内网游同台展示，也是种挑战。游趣一直秉承原创国产网游走出去，优秀海外作品引进来的海外发展战略，积极寻求海外合作机会。此次之行，不但将自主研发国产网游推行到海外，也借由展会发掘一批高品质的海外网游。”<br />
<img src="http://img.article.pchome.net/game/00/15/66/24/4.jpg" alt="" /><br />
游趣网络CEO沈伟表示：“此次G★2009参展意义重大，是游趣海外战略推进的重要里程碑。作为新兴的中国网络游戏原创力量，我们希望借此机会进一步推广我们中国原创的作品”。<br />
<img src="http://img.article.pchome.net/game/00/15/66/24/5.jpg" alt="" /><br />
游趣已经计划代理海外产品，游趣与韩国当地的公司和其他参展的海外公司进行良好的互动和洽谈，对下阶段公司新产品的采集尤为重要。<br />
<img src="http://img.article.pchome.net/game/00/15/66/24/2.jpg" alt="" /><br />
<img src="http://img.article.pchome.net/game/00/15/66/24/2.jpg" alt="" /><br />
《鬼吹灯》Online，作为上海游趣网络首款完全自主研发的大型全3D纯中国探险网游，采用国际顶尖的“BigWorld”引擎，历时2年，倾力打造。精美细腻的画面，离奇诡异的剧情发展，出乎意料的机关解谜系统……种种超乎想象的存在，将吸引无数跃跃欲试的未来探险家们进入这个波澜壮阔的鬼吹灯世界。<br />
<img src="http://img.article.pchome.net/game/00/15/66/24/1.jpg" alt="" /></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2009/11/%e3%80%8a%e9%ac%bc%e5%90%b9%e7%81%afol%e3%80%8b%e5%8f%82%e5%b1%95%e9%9f%a9g%e2%98%8509-guichuideng-ol-attends-g%e2%98%8509-in-korea/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Austin Game Developers Conference on next week</title>
		<link>http://blog.bigworldtech.com/bwblog/2009/09/austin-game-developers-conference-on-next-week/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2009/09/austin-game-developers-conference-on-next-week/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 17:41:00 +0000</pubDate>
		<dc:creator>skg</dc:creator>
				<category><![CDATA[AGDC]]></category>
		<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=239</guid>
		<description><![CDATA[from the Stop by and see us dept.

]]></description>
			<content:encoded><![CDATA[<p><span style="font-style: italic;">from the </span><a style="font-style: italic;" href="http://www.bigworldtech.com/news/events.php#gdcaustin09">Stop by and see us</a><span style="font-style: italic;"> dept.</span></p>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.bigworldtech.com/news/events.php#gdcaustin09"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2009/09/shot_005.PNG" alt="" id="BLOGGER_PHOTO_ID_5379897554242561842" border="0" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.bigworldtech.com/bwblog/2009/09/austin-game-developers-conference-on-next-week/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Austin Game Developers Conference is on in two weeks</title>
		<link>http://blog.bigworldtech.com/bwblog/2009/09/austin-game-developers-conference-is-on-in-two-weeks/</link>
		<comments>http://blog.bigworldtech.com/bwblog/2009/09/austin-game-developers-conference-is-on-in-two-weeks/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 01:56:00 +0000</pubDate>
		<dc:creator>skg</dc:creator>
				<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Virtual World]]></category>
		<category><![CDATA[engine]]></category>

		<guid isPermaLink="false">http://blog.bigworldtech.com/bwblog/?p=131</guid>
		<description><![CDATA[from the Come see us at the show dept.
BigWorld will be previewing Bigworld Technology 2.0 at AGDC in Austin in mid-September, showcasing a slew of new features and capabilities.



]]></description>
			<content:encoded><![CDATA[<p><span style="font-style: italic;">from the </span><a style="font-style: italic;" href="http://www.bigworldtech.com/news/events.php#gdcaustin09">Come see us at the show</a><span style="font-style: italic;"> dept.</span></p>
<p>BigWorld will be previewing Bigworld Technology 2.0 at AGDC in Austin in mid-September, showcasing a slew of new <a href="http://www.bigworldtech.com/news/news_bw_2.0.php">features and capabilities</a>.</p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2009/09/high/shot_028.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2009/09/shot_028.jpg" alt="" id="BLOGGER_PHOTO_ID_5377430741618727410" border="0" /></a></p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2009/09/high/shot_025.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 242px;" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2009/09/shot_025.jpg" alt="" id="BLOGGER_PHOTO_ID_5377430541962474562" border="0" /></a></p>
<p><a href="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2009/09/high/shot_016.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://blog.bigworldtech.com/bwblog/wp-content/uploads/2009/09/shot_016.jpg" alt="" id="BLOGGER_PHOTO_ID_5377430370574137954" border="0" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

