Archive for the ‘Curt Schilling’ Category

Copernicus Writer, Salvatore interviewed

Tuesday, April 27th, 2010, posted by skg

from the Working on it in Boston dept.

RA Salvatore, fantasy author and now game writer is interviewed by Gamasutra about the upcoming BigWorld-powered title from 38 Studios, codenamed Copernicus :

So, what is your role on the Copernicus and Mercury projects? Are you world-building? Are you getting down into the nitty-gritty of actually writing the script?

R. A. Salvatore: At this point I’m world-building. When I came in, I took the basic idea that Curt and his gang wanted to do an MMO, and I turned it into an MMO for them. I created a very detailed history of the world and created all the different regions with a team.

Jobs : Position openings at BW licensee – 38 Studios

Tuesday, October 6th, 2009, posted by skg

from the Work in the USA dept.

38 Studios

38 Studios remarks on Storytelling at AGDC

Tuesday, September 22nd, 2009, posted by skg

from the Skip to the End dept

Gamasutra has some AGDC coverage of Steve Danuser from 38 Studios, one of the writers for Curt Schilling’s upcoming BigWorld powered title, talks about some of the difficulties in writing for online :

“No one wants to read in MMOs. As much as writers want to think their quest prose is for the ages, reading is not a popular activity in online gaming. The genre is a bad fit for classic storytelling. The strength of the MMO genre is that it is a social medium, a communal experience with a shared narrative.

Giving players the tools to create their own story experiences within that narrative is what keeps them coming back to a game. Both directors firmly believe that MMO writers should be leveraging the strengths of both the medium and the playerbase far more than they do right now.” – Gamasutra

More over at the article