Archive for the ‘Uncategorized’ Category

World of Tanks 7.2 Patch Notes

Monday, April 9th, 2012, posted by Matt

from the Tanks desk

Wargaming.net has released patch notes for the much-anticipated release of the BigWorld-Powerd World of Tanks 7.2 update.

Of particular relevance are new maps, new American tanks, lots of re-balancing, updated camouflage.

  • Added new maps: Province (a small Italian map) and Live Oaks (first American map).
  • Added American tank destroyers with turning turrets: M8A1, T49, M18, T25-2, and T28 prototype.
  • The T34 is rebalanced and moved to premium vehicles; it is removed from American Tech Tree. M103 substitutes T34 as an American tier 9 heavy tank.
  • The T30 is rebalanced; it becomes becomes an American tier 9 tank destroyer with a turning turret. T110E5 substitutes T30 as an American tier 10 heavy tank.
  • Added one camouflage for each nation.

World of Warplanes to Include Dragons

Monday, April 2nd, 2012, posted by Matt

from the dragon desk

Wargaming.net has released screenshots, a tech tree, and a video trailer showcasing the newest inclusion to World of Warplanes: The Dragon.

Like, an actual fire-breathing dragon.

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[Video] World of Tanks & Angry Birds, BigWorld Engine?

Sunday, April 1st, 2012, posted by Matt

This video captures what looks to be a merging of World of Tanks and Angry Birds.

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World of Warplanes: First Gameplay Video [Alpha]

Tuesday, March 27th, 2012, posted by Matt

from the warplanes desk

Wargaming.net has unveiled the first World of Warplanes video anyone has publicly seen. The game, currently in Alpha, is powered entirely on BigWorld Client and Server.

World of Tanks Planning Singaporean Cluster

Thursday, March 22nd, 2012, posted by Matt

from the retrospective desk

Gaming Nexus has tackled a rather in-depth retrospective of BigWorld-powered World of Tanks. In the interview, Wargaming.net discusses some of their Asian expansion plans.

Wargaming has loads in store for 2012. For starters, this spring we are launching World of Tanks on the Singaporean cluster in South-East Asia. Tentatively, we are planning to release World of Warplanes in 2012. We’re shying away from giving a specific date, but I can tell you that it’s coming together very nicely. The Global Alpha that has only launched 23th February and we already have more than 100 000applicants eager to join the ranks of virtual pilots! It makes me think WoWP has really tremendous potential.

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38 Studios Hiring MMO Dream Team for Copernicus MMO

Thursday, March 15th, 2012, posted by Matt

from the Amalur desk

Curt Schilling and 38 Studios are hiring new leadership with strong MMO backgrounds, including John Blakely (DC Universe Online, Everquest II) and Mark Hansen (LEGO Universe). 38 Studios is building the sequel to Kingdoms of Amalur: Reckoning, an MMO currently titled Copernicus, and built on BigWorld Technology.

Read more on Joystiq.

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Video Interview: Todd McFarlane on Amalur & Upcoming BigWorld MMO

Wednesday, March 14th, 2012, posted by Matt

from the Amalur desk

The very talented folks at Up At Noon interviewed Todd McFarlane, the creative force behind Spawn. He weighs in on his involvement with 38 Studios’ recent success Kingdoms of Amalur: Reckoning, and the upcoming BigWorld-powered MMO sequel.

In the interview, Todd discusses the upcoming MMO, currently codenamed Copernicus, which is being built on BigWorld Server Technology. He explains how Curt Schilling “doubled down” his bet that the Amalur franchise would be a success by releasing single-player Reckoning before the BigWorld-powered Copernicus MMO.