Archive for the ‘World of Tanks’ Category

Gaming Nexus: World of Tanks Retrospective

Wednesday, March 28th, 2012, posted by Matt

from the retrospective desk

Gaming Nexus has a put together a fairly comprehensive interview and retrospective with Wargaming.net. Topics covered include World of Tanks and World of Warplanes.

Looking back at the last year what were the things that you did right? What things could you have done better?

The last year was crowded with great events for Wargaming.net. After launching World of Tanks open beta in Europe and North America we were struggling to catch up with the fast-growing game population. We never expected so many people to join the game and had to drastically increase our server capacity! So we built new data centers and perfected the server side technology. Probably, a major milestone here was the introduction of multicluster technology: it allowed us to add several clusters to each server group and, thus, insured server stability. We are doing well right now. But actually, ongoing fast-paced growth in Russia makes me think another mad scramble to keep up with the WoT population is soon to ensue.

We’ve introduced lots of new content and stuff in World of Tanks in 2011. I must admit we were a bit behind our internal schedule at times. But well, you know, our schedules aren’t set in stone: we want to be certain people love what we give them, and we only introduce updates when we are sure they are by all means top-notch and well-balanced. Speaking about our major goals, I can’t but mention full-scale graphics modernization. It’s a burning issue we’ve been tackling since last year.

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Internet Chatter: Wargaming.net’s Revenues

Monday, March 26th, 2012, posted by Matt

from the success desk

This past week’s revelation that Wargaming.net is earning double-digit millions monthly on World of Tanks has created a firestorm of commentary all over the interwebs.

The company has come quite far since we first partnered with BigWorld on World of Tanks over four years ago. BigWorld is proud to play a role in Wargaming.net’s continued success. Here’s what everyone is saying…

Gamesindustry.biz: As the game has grown to reach over 20 million registered users, developer Wargaming.net has scaled with it – 18 months ago the business consisted of 120 employees primarily based in Minsk. Today it is approaching 800 staff around the globe.

MMORPG.COM: Further, Wargaming.net is considering South American and Middle Eastern releases as well.

Curse.com: “If you count the last year and a half, we might be the fastest growing company ever, headcount wise and revenue wise,” said Kislyi, and that, “We probably have one of the highest payment ratios in the industry, it’s around 25-30 per cent, because people love the game.”

Beefjack: With a devoted, and rapidly expanding user base behind them, Wargaming.net reporting close to half a million concurrent active users in Russia and Europe combined, with Chinese users (managed by KongZhong) standing at around 150,000.

Gamasutra: As for its staff, the London-headquartered company has 400 people working on World of Tanks alone — compared to the 120 it had 18 months ago — across its development studios in Minsk, Belarus and Kiev, Ukraine.

Games Brief: Victor Kisyli, CEO of Wargaming.net estimates that MAUs = 10x peak concurrency. (I treat these numbers with a very big pinch of salt, meaning that I don’t believe that they are verified).

Strategy Informer: “For casual gameplay which most players do most of the time, people don’t usually use gold or expendables. Of course if you want to win a tournament, if you’re competitive, if you play clan wars, if you want to be at the top, we think it’s appropriate to expect a little bit of money from you because you already spent hundreds of hours in our game and that’s much more than the value of any $50 box.”

[Video] BigWorld GDC 2012: World of Tanks Explosive Growth, Victor’s Favorite Tank

Tuesday, March 20th, 2012, posted by Matt

from the interview desk

Wargaming.net CEO Victor Kislyi talks to Matt about World of Tanks, Wargaming.net’s explosive growth, World of Warplanes, his favorite (French) tank, and other topics.

World of Tanks Mobile App Released

Wednesday, February 22nd, 2012, posted by Matt

from the mobile desk

Wargaming.net is taking their first dip into mobile with their recently-released iOS app (Android coming soon). The app allows players to check game stats, profiles, stay in touch with their in-game comrades, and so forth.

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World of Tanks Machinima: “A Moment in Time”

Saturday, February 18th, 2012, posted by bigworld

from the machinima desk

We rather liked this ultra-slow motion rendition of BigWorld-powered World of Tanks, set to Schubert’s Ave Maria…

Why not.

BigWorld-Powered World of Tanks 7.2 Patch: Italy, Americana & New Tanks

Friday, February 3rd, 2012, posted by bigworld

World of Tanks & Armchair General Partner Up

Wednesday, December 28th, 2011, posted by Matt

from the general desk

World of Tanks and popular military enthusiast publication Armchair General have teamed up to provide new players of the BigWorld-powered MMO some startup bonuses.

You still have time to order Armchair General Magazine and get a World of Tanksbonus with a month of premium, 750 gold, and a premium tank. In fact, if you order before the end of the year and you miss the issue with the disc in it, just contact us privately through Facebook and we’ll ensure you get a promo code anyway.

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