from the Coco desk
Curt Schilling and Conan O’Brien duel in a virtual world. Need we say much more?
from the superlatives desk
38 Studios’ recent release of Kingdoms of Amalur: Reckoning has kicked up quite a bit of positive critical fairy dust.
A recent article on CNET debates whether it is the most accessible RPG ever.
Reckoning is the single-player prequel to the upcoming BigWorld-powered MMO Copernicus, also in development by 38 Studios and Big Huge Games.
While there’s a level of complexity to the game that will turn off simplistic hack-and-slash gamers, there is also less detail-heavy inventory management or collecting-and-crafting than in Skyrim or Dragon Age. Both of those activities are still important parts of the experience, but there’s a feel of constant forward momentum that keeps you from getting too bogged down in the submenus.

from the video review desk
Gametrailers has the following to say about 38 Studios’ recently-shipped Kingdoms of Amalur: Reckoning, the prequel to the upcoming BigWorld-powered MMO Copernicus.
from the launch desk
38 Studios’ Kingdoms of Amalur: Reckoning has now been on the shelves for a week, and is enjoying tons of glowing reviews, as well as retail success.
The game hit number 1 in the UK games retail sales charts and currently has a Metacritic rating of 86.
The following publications have scored Amalur at 100…
Joystiq: “Kingdoms of Amalur: Reckoning presents a world that is immaculately crafted and beautiful, yet still simple and accessible. Every corner reveals a person in need, a treasure to collect, a secret to uncover, a battle to wage.”
The Guardian: “In a genre where words such as “epic” are frequently overused, Kingdoms of Amalur: Reckoning hits you with a the kind of mammoth role-playing experience that is increasingly rare outside MMOs.”
Gaming Nexus: “Kingdoms of Amalur is everything that RPG fans could have hoped for and so much more; everything you want from a good RPG is here.”
Digital Spy: “38 Studios and Big Huge Games have done a great job with Kingdoms of Amalur: Reckoning, providing a deep and sophisticated RPG with core gameplay straightforward enough to appeal to genre newcomers.”
A New York Times review describes the game in the following terms…
Reckoning isn’t just good. It sings with infectious, engaging excellence. This is a game that knows exactly what it wants to be, what it wants to provide and what its players will enjoy. Then it delivers with confidence, style and, not least, fun in abundance. Kingdoms of Amalur: Reckoning is one of the finest action role-playing games yet made.
Congratulations to Curt Schilling and the team at 38 Studios! We’re more excited than ever for the release of the BigWorld-powered Amalur MMO Sequel Copernicus.

from the Amalur desk
With 38 Studios’ Kingdoms of Amalur: Reckoning on the verge of release, we’re seeing quite a bit more chatter on the interwebs. The NY Post interviewed Curt Schilling, 38 Studios founder and baseball legend, about his upcoming action RPG. He seems to think it’s the cat’s pajamas, and we’re inclined to agree. We’re even more excited about the MMO followup, Copernicus, that’s being built on BigWorld Technology, and is being headed by the same all-star team that developed Reckoning.
“I’ve always been a gamer, literally my entire life, for as long as I can remember,” Schilling said. “The first true game I ever played was Wizardry. It came out in 1980 for Apple and was the first 2D non-text based game I have ever played. It was the most influential thing I have ever done and the greatest thing I’ve ever played.”

from the web redemption desk
Joey Davidson & Erik Norris run a weekly web show called “Watch Us Play…” where they play through a game and provide commentary.
Being pretty entertaining guys, their playthrough of 38 Studios’ demo for their upcoming Kingdoms of Amalur: Reckoning (prologue to the BigWorld-powered Copernicus MMO, no release date) is worth a watch.

from the Amalur desk
38 Studios just released the demo for Kingdoms of Amalur: Reckoning.
The immensely fun 3rd person action RPG is on the verge of launch, and is meant to be a prologue to the Amalur MMO, codenamed Copernicus.
Copernicus is being built on BigWorld Technology.
38 Studios has just significantly augmented their Amalur website, which provides some vantage into the world of the Copernicus MMO, which is being developed by the team at 38 Studios/Big Huge Games, including industry icons like R.A. Salvatore and Todd McFarlane.
Read more about the Almain, Ljosalfar, Dokkalfar and Gnomes.
