Posts Tagged ‘interview’

Podcast with Wargaming.net’s Chris Cook on BigWorld-Powered World of Tanks

Thursday, October 11th, 2012, posted by Kris

from the interview desk

N4G.com just had Wargaming America’s Chris Cook come to their podcast to discuss the growth of Wargaming.net and their success with BigWorld-Powered World of Tanks.

“With the recent news of World of Tanks rolling over 40 million registered users, we talk with Wargaming America’s Chris Cook who talk about Wargaming.net’s humble beginnings, their transition into the free to play market, and finally to the top of the heap with only a single game: World of Tanks.”

Be sure to listen to the podcast here, and also check out our previous post on World of Tanks reaching 40 million registered users.

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Extensive Podcast on BigWorld Indie-Powered Origins of Malu

Friday, September 21st, 2012, posted by Kris

from the malu desk

YouTube user Allahweh’s “Gaming Goddess” podcast recently featured Jennifer “Yorunokuma” Williamson, the lead art designer on BigWorld Indie-Powered Origins of Malu.

“[Jennifer] joins us to talk about the game itself, to answer some of my questions, and to share some insight into how the whole design process works!”

For anyone wanting to get an in-depth look at what goes behind making an MMO, or just game design in general, this definitely warrants a worthy listen.

The Gaming Goddess herself also plans to get the President of Burning Dog Media, Michael Dunham, on the show later this year.

Listen to the podcast in its entirety through YouTube below, or download it here.

BigWorld Chinajoy 2012 Interviews: Prodigy

Monday, September 10th, 2012, posted by Kris

from the Chinajoy desk

The final installment of our Chinajoy 2012 video interview series, we spoke with David Djasa from Indonesian publisher Prodigy about his work with BigWorld-Powered Realm of the Titans.

Discussed in the interview is the current state of MOBAs, the Chinajoy expo, potential worldwide distribution of the game, and how BigWorld fit into the game’s production.

Check out the video below.

BigWorld Chinajoy 2012 Interviews: 9HGame

Tuesday, September 4th, 2012, posted by Kris

from the Chinajoy desk

Continuing our Chinajoy 2012 interview series, this is a video interview with Guoqiang Sun (孙国强), the head of marketing and operations for 9hgame.com. They are the developers behind the BigWorld-Powered naval warfare MMO Navy Legend, the first online war game to ever appear in the Chinese market.

Discussed in the interview is the game Navy Legend itself, why they decided to use BigWorld Technology, some interesting thoughts on the Chinajoy expo, and even World of Tanks.

Check it out below.

BigWorld Chinajoy 2012 Interviews: T2CN, Developer of Xiakeliezhuan

Monday, September 3rd, 2012, posted by Kris

from the Chinajoy desk

In this addition to our Chinajoy 2012 Interview series, we spoke with Fei Qiu, the marketing director for T2CN studio.

Brought up in the video is Xiakeliezhuan, a game developed on BigWorld Technology. The Martial Arts MMO took 5 years to develop, and focuses heavily on PVP and War aspects in the game.

Also discussed in the video is Chinajoy itself, as well as why they chose BigWorld, what makes Xiakeliezhuan unique, and some more interesting topics.

Check out the full interview below.

Interview With BigWorld-Powered World of Warplanes Development Director

Wednesday, August 29th, 2012, posted by Kris

from the warplanes desk

As the information from Gamescom 2012 keeps pouring in, here’s a rather in-depth interview with Oleg Gotynyan, the Development Director of BigWorld-Powered World of Warplanes.

In the interview he discusses plenty of goodies about the upcoming game, including a way to get into closed beta.

Check it out below.

Gamescom Developer Q&A for BigWorld-Powered World of Warplanes

Tuesday, August 28th, 2012, posted by Kris

from the Warplanes desk

An official developer Q&A interview for BigWorld-Powered World of Warplanes recently surfaced online, and shows a lot of interesting information regarding the upcoming game.

Most of the questions were actually asked by World of Warplanes fans in a live chat with the devs, so expect answers to some of the questions that might have been brewing in the back of your mind. Among them are discussions about in-game physics, open beta release, clan wars, and much more.

The Q&A can be read on the official World of Warplanes site here.

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