Posts Tagged ‘MMO’

R.A. Salvatore & Copernicus MMO

Wednesday, January 11th, 2012, posted by Matt

from the Drizzt desk

It’s no news that iconic fantasy author R.A. Salvatore is part of the team working on 38 Studios’ upcoming BigWorld-powered MMO, Copernicus. He joins Curt Schilling, Todd McFarlane, and a host of game development icons in the MMO followup to the upcoming Kingdoms of Amalur: Reckoning. This Boston Globe article focuses a bit on Salvatore and his role in narrative development.

“I tried to think of the people that were the best in the world at what they did,’’ Curt Schilling wrote in an e-mail, explaining why his Providence-based video game company, 38 Studios, partnered with Salvatore. The former Red Sox ace needed a detailed fantasy setting for two projects: A World of Warcraft-like online game currently called Project Copernicus (still in development), and a single-player game, called Kingdoms of Amalur: Reckoning (set to launch Feb. 7).

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Genesis: Journey to the West: Apocrypha Gameplay Trailer

Thursday, September 22nd, 2011, posted by Matt

from the netease desk

Chinese internet giant Netease licensed BigWorld Technology to build Genesis: Journey to the West, their hybrid MMO/tactics fighting game. It is a unique offering in the Chinese MMO offering, and is one of the multiple titles Netease is building on BigWorld tech.

See, here, some of the action as seen through the player’s eyes….

The U.S. will now destroy all of your tanks!

Thursday, June 30th, 2011, posted by Mike

from the shock and awe dept.

Wargaming.net has released patch 0.6.5 for its flagship game, World of Tanks.

Among the big changes is an entire U.S. Tank Destroyer line from tiers 1 through 9, two new maps and the introduction of the top-tier M46 Patton main battle tank.

World of Tanks, Population 3,000,000

Thursday, May 26th, 2011, posted by Mike

from the milestones dept.

Wargaming.net recently announced that World of Tanks has surpassed 3 million registered players!

2 million are now registered in Russia alone, while Europe and the US host over a million players and climbing fast. With the release last month in China, we’re certain that this is just the beginning of World of Tank’s meteoric rise.

“At the very beginning of development for World of Tanks, we were assuming that the maximum number would be around 600,000 players worldwide. Now, we have 2 million registrations in Russia alone, not to mention the Western audience and its immense growth,” said Wargaming.net CEO Victor Kislyi. “With the tremendous number we’ve reached in Russia as well as the dynamics of community growth in Europe and North America, we are looking forward to the many more milestones to come.”

BigWorld-Powered “Moego”: Cats

Monday, May 16th, 2011, posted by Matt

from the kitty cat man dept.

Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO “Moego,” it’s on to the cat pet. It’s becoming increasingly clear, with each passing video, that the order of things in Moego tend toward: player joins/creates family, recruits various animal castles, which then release pets of the same animal type out of the gigantic building on their back. It looks like the animals and animal castles come out to fight… but, what we can say for sure is that this little guy carries a pipe and/or large ladle… which endears him to us greatly.

In Moego, once players have joined or created families, they are able to begin recruiting and raising pets. These furry little cuties, whose titles include “crispy sheep” and “fancy raccoon,” act as your personal posse, laying down adorable pain on your adversaries. Each pet is upgradable, and also has a unique crafting and item upgrade ability, so progression through the game will largely depend on your pet platoon.

MOEGO is a “community-centered free-to-play MMORPG,” with all the expected accoutrement, as well as some very unique offerings in the MMO space. These include family groups, “animal castles,” pet armies, and a few others.

BigWorld-Powered “Moego”: CRISPY SHEEP

Saturday, May 14th, 2011, posted by Matt

from the crispy sheep dept.

Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO “Moego,” we’ll take a little-bo-peek (unavoidable, sorry) at another acquirable pet: CRISPY SHEEP. We’re still not entirely clear on the meaning behind this little buddy’s name, nor are we totally clear on the “100%” bib that he/she is born wearing, but we love it. The video below showcases pet upgrading pretty well.

In Moego, once players have joined or created families, they are able to begin recruiting and raising pets. These furry little cuties, whose titles include “crispy sheep” and “fancy raccoon,” act as your personal posse, laying down adorable pain on your adversaries. Each pet is upgradable, and also has a unique crafting and item upgrade ability, so progression through the game will largely depend on your pet platoon.

MOEGO is a “community-centered free-to-play MMORPG,” with all the expected accoutrement, as well as some very unique offerings in the MMO space. These include family groups, “animal castles,” pet armies, and a few others.

BigWorld-Powered “Moego”: Swordsman & Soulkeeper Classes

Thursday, May 12th, 2011, posted by Matt

from the animal castle dept.

Continuing our exclusive coverage of the recently-announced, BigWorld-Powered, Userjoy MMO “Moego,” here’s a couple more character classes: The Swordsman, y El Soulkeeper. A note on aesthetics: we’ve enjoyed the contrast of simple, strong tones on world assets, which provide a nice, clean canvas upon which characters in increasingly complex and awesomely-designed garb can run around doing their thing. We think this video exemplifies this pretty well.

MOEGO is a “community-centered free-to-play MMORPG,” with all the expected accoutrement, as well as some very unique offerings in the MMO space. These include family groups, “animal castles,” pet armies, and a few others.