Posts Tagged ‘Wargaming.net’

World of Warplanes Q&A

Saturday, December 31st, 2011, posted by Matt

from the dogfight desk

Wargaming.net has taken the time to answer 30 or so questions from their community regarding their upcoming BigWorld-powered title World of Warplanes.

The full Q&A is here, but here are a few excerpts…

Mid Air Collision? Are we having them? Or are the Planes Ghost Planes and can fly through Each other?

Mid Air Collision will surely be implemented. It will reduce aircraft HP depending aircraft speed, weight, damaged module etc. as in WoT. If you are an experienced and lucky player you will be able to perform deliberate ram attacks, chopping off enemy’s aircraft tail with an airscrew.

Will the fight start with the planes in the air or will we have to take off from a runway, if we do have to take off from a runway will we are able to land again? either to get repairs or ammo ? WWII planes i believe never really had that much ammo on them

Aircraft will be spawned in the air at the beginning of the battle. As an option, you will be able to land the aircraft at the end of the battle and successful landing will give you additional experience. Unsuccessful landing will break the plane and will cost repairing.

Will WOWP have muti-core support?

It already has it.

Night missions – will they be implemented and if so, will there be tracer rounds available for purchase?

We are discussing such night battle modes

World of Tanks 7.0 Companies Test Today

Tuesday, November 22nd, 2011, posted by Matt

from the company desk

Wargaming.net is inviting players of World of Tanks to join them in their test of changes being made to the tank company feature… all in anticipation of the 7.0 update, which will feature:

  • Tank camo
  • Tank horns
  • ‘Swamps’ & ‘Fjords’ maps
  • Birds added to some maps
  • Reworked collision models for tanks
  • Doubled penalty for friendly fire
  • Improved minimap
  • A slew of other features

Read more

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World of Tanks at G-Star 2011: Tanks, Babes, Langauge Pack, Site

Thursday, November 10th, 2011, posted by Matt

from the tank desk

Wargaming.net is continuing their global tank parade at this week’s G-Star in Busan, Korea.

The company, best known for its immensely successful BigWorld-powered title, World of Tanks, arrives at Korea with both a website and a language pack in Korean.

The company is showing off World of Tanks at booth M06, and this time around have two tanks stationed around the conference center: The Pz. Kpfw. III Ausf. E and the M48A3 Patton.

“We’ve created a truly high-quality AAA title with World of Tanks already wildly successful in Russia and in the West,” said Wargaming.net CEO Victor Kislyi. “Now we are looking forward to promoting our product on the mature and competitive Korean market.”

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World of Tanks New York Times Review… “concussively enjoyable, shrewdly designed”

Monday, September 19th, 2011, posted by Matt

from the press desk

New York Times writer Seth Schiesel admits to his World of Tanks addiction, and contributes his $0.02 to the world of World of Tanks reviews.

…the game is a must. And if you’re tiring of elves, demons and aliens, you may find the experience of watching your enemies scatter or be blown to shards by the rumbling might of your Tiger tank just a bit more visceral.

Suddenly my fellow pilots in Eve Online, the sprawling science-fiction universe, were debating whether the Soviet IS-4 could stand up against the German Ferdinand and whether the American Pattoncould deal with the game version of the Soviet T-54.

Giving richer players an advantage would usually be a huge turnoff, but it succeeds in World of Tanks because teamwork and skill are much more important than a little bit more firepower.

Full Article

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World of Tanks on Retail Shelves Now

Thursday, September 8th, 2011, posted by Matt

from the ephemera desk

BigWorld-powered World of Tanks is available on retail shelves across North America: Gamestop, Amazon, Walmart, New Egg, Best Buy, Frys, and others.

The box is $19.99, and includes 1 T2 Light Tanks, 1 week premium account, ~1 million credits, and 1,800 gold.

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Frazer Nash: “World of Battleships will be grad school for Wargaming.net students”

Wednesday, September 7th, 2011, posted by Matt

from the surfacing desk

Games marketing Guru Frazer Nash recently joined the Wargaming.net ranks full-time. TenTonHammer sat down with him and talked recently-announced, BigWorld-powered World of Battleships.

Some quick takeaways…

  • No submarines, to mitigate the griefer in us all
  • Formation important
  • AI planes launchable from carriers

Nash utilizes the game’s published concept art as a means to explain the fundamentals of the game…

“This is your game, this is your view,” he began, gesturing at the image above. “The destroyers are in completely the wrong place. Those two should be screening the battleship, protecting it from aircraft. Off in the distance you see an aircraft carrier… it’s dead. It may be floating now, but trust me, it’s dead. It should be on the complete inside of the formation… alone it’s extremely vulnerable.”

Carriers take the place of SPGs, battleships take the place of heavy tanks, and then cruisers, frigates, destroyers, PT boats, and the like will fill out the skirmish, scout, and anti-aircraft roles.

A brief bit on World of Warplanes tells us that: players will start in the air, a new aiming reticle will provide realtime damage information to attackers, and that the game puts players in the “sexy period of combat aviation, before guided weapons, stealth, and so on,” quoth the Frazer.

FULL INTERVIEW at TenTonHammer. Go Read.
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World of Gamescom: Video Recap

Tuesday, August 23rd, 2011, posted by Matt

from the debrief desk

Our whirlwind tour of Gamescom 2011 is officially over. We came, we boothed, we conquered.

Wargaming.net welcomed throngs of visitors and competitors to their World of Tanks pavilion, showed of recently announced World of Warplanes, and announced World of Battleships, all built on BigWorld Technology. This makes us a proud group of tools developers.

A couple videos that haven’t yet been shared…

Wargaming.net TV report on Gamescom, World of Tanks’ European Games Award, World of Warplanes, Battleships, and so forth…

Destructoid interview with Victor Kislyi, CEO of Wargaming.net…

Post-Gamescom Summary Video + Tank Party